Delphi-PRAXiS

Delphi-PRAXiS (https://www.delphipraxis.net/forum.php)
-   Delphi-News aus aller Welt (https://www.delphipraxis.net/58-delphi-news-aus-aller-welt/)
-   -   glTF improvements (normal scale, camera fix), mixing glTF with X3D using IMPORT / EXP (https://www.delphipraxis.net/210349-gltf-improvements-normal-scale-camera-fix-mixing-gltf-x3d-using-import-exp.html)

DP News-Robot 10. Apr 2022 04:53

glTF improvements (normal scale, camera fix), mixing glTF with X3D using IMPORT / EXP
 
In both glTF and X3D we implement now a feature to “emphasize / deemphasize normal map”. In glTF this is in material.normalTextureInfo.scale, in X3D this is in normalScale parameter of Material or PhysicalMaterial. The intuitive meaning of it is: value = 1 is the default, regular bump mapping behavior. values < 1 make normal map …


Alle Zeitangaben in WEZ +1. Es ist jetzt 01:06 Uhr.

Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO © 2011, Crawlability, Inc.
Delphi-PRAXiS (c) 2002 - 2023 by Daniel R. Wolf, 2024 by Thomas Breitkreuz