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MD3 support improvements: multiple animations, tags, configurable skins
As a fan of Tremulous, I’m happy to announce big improvements to our MD3 file format support. Note that we still recommend glTF as the best 3D model format in general. MD3 is an older model format, with some known limitations (precalculated frames per second, no PBR, no runtime manipulation of rig…) but it is …
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