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DP News-Robot 19. Mär 2023 12:30

Cache to speedup loading multiple instances of the same scene URL
 
New property allows to load the scene contents through a shared cache. If you have multiple loaded from the same URL, this is a sure way to speedup loading of them. Testcase: examples/viewport_and_scenes/occlusion_culling, where I set up multiple buildings and creatures from the same glTF. Alternative: You can actually achieve even more optimization (loading time, …


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