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Draw 2D geometry inside CGE editor using Castle Lines 2D components
I’m thrilled to present Castle Lines 2D, a set of custom CGE components done by Kumur Tash. They extend our Castle Game Engine editor functionality allowing you to draw 2D lines and polygons (possibly textured, possibly non-convex) right inside the editor! The basic idea is that you add a component TCastleLine2D or TCastlePolygon2D to a …
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