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Teaser: Physics joints in Castle Game Engine: hinge, ball, grab, rope
A quick video demonstrating new Castle Game Engine physics joints! Joints presented: hinge (rotation around an axis) ball (free rotation) grab (follow a specified point) rope (one object is tied to another with an invisible rope – it can move and rotate, as long as the rope distance is preserved). We can design and simulate …
<a href="https://castle-engine.io/wp/2022/10/07/teaser-physics-joints-in-castle-game-engine-hinge-ball-grab-rope/" class="more-link">Continue reading ![]() |
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