![]() |
Using normalmaps with Blender and Castle Game Engine
How to assign normalmaps to materials in Blender, how to export them to glTF and then observe normalmaps in Castle Game Engine. Bonus: I also describe how to bake normalmaps in Blender. Another day, another video, I hope you like it ?
![]() |
Alle Zeitangaben in WEZ +1. Es ist jetzt 16:29 Uhr. |
Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO © 2011, Crawlability, Inc.
Delphi-PRAXiS (c) 2002 - 2023 by Daniel R. Wolf, 2024-2025 by Thomas Breitkreuz