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Mobile improvements: optimizations on Aarch64, texture compression fixes, GameAnalyti
Long time ago, we had to disable optimizations with FPC on Aarch64 (64-bit Arm) as they were too unstable. But were happy to revert this ? With FPC >= 3.2.2, optimizations on Aarch64 work flawlessly, and so we enable them. This affects Android, iOS and macOS Silicon targets. The optimizations will remain disabled if the …
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