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Inspect your game hierarchy and logs at runtime — just press F12
I’m happy to announce a feature that may forever change how you use Castle Game Engine! Simply recompile your game with the latest engine version, press F12 and behold… a powerful tool to see your log and hierarchy of objects in the game. Watch a presentation: Yes, this looks effectively like a (very minimalistic) editor-at-runtime. …
<a href="https://castle-engine.io/wp/2021/12/03/inspect-your-game-hierarchy-and-logs-at-runtime-just-press-f12/" class="more-link">Conti ![]() |
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