![]() |
Big merge with new features: non-visual components in editor, fonts (TTF and bitmap)
I just merged to Castle Game Engine master branch a big work that I’ve been doing for the past 6 weeks (exactly 200 commits). This brings a number of new cool features that I’m going to describe in details in the upcoming news posts (and a video!). Brace yourselves ? Here’s the summary: Non-visual components …
|
Alle Zeitangaben in WEZ +1. Es ist jetzt 07:25 Uhr. |
Powered by vBulletin® Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
LinkBacks Enabled by vBSEO © 2011, Crawlability, Inc.
Delphi-PRAXiS (c) 2002 - 2023 by Daniel R. Wolf, 2024-2025 by Thomas Breitkreuz