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Big update to “platformer” demo, fixes, and development coming soon: behaviors in edi
We have a big update to our examples/platformer demo. It is now a complete demo of a platformer game, with Level (and all UI) designed visually using CGE editor. Sprites sheets designed using CGE editor and managed in .castle-sprite-sheet format (see sprite sheets docs). Full platformer gameplay. Player can move, jump, pick up a weapon, …
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Alle Zeitangaben in WEZ +1. Es ist jetzt 12:09 Uhr. |
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