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Quick Algorithm: Get Ideal Size (Square like) For a Board Game Having an Arbitrary (b
Say you are developing a game like Chess, Go, Checkers, Tic-Tac-Toe or Memory. In each of those games the game board is a rectangle looking playfield of different size (rows x columns). Tic-Tac-Toe is 3×3, Checkers is 8×8, while Go can be 19×19 or 13×13 and similar. In a game with an arbitrary number of […]
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