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I wish I had dcc32 -dontmakemycodeslow
Quick, what is wrong with this code performance wise?function TWhereIterator.MoveNext: Boolean;var current: T;begin Result := False; if fState = STATE_ENUMERATOR then begin fEnumerator := fSource.GetEnumerator; fState := STATE_RUNNING; end; if fState = STATE_RUNNING then begin ...http://feeds.feedburner.com/~r/delph...~4/dNbXCC_35bw
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