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Delphi and stuff: The strange limitation of 64 threads
… there’s no need to use WaitForMultipleObjects in Step 2. It’s fairly easy to keep a counter of active threads in the pool (interlocked-incremented when a thread starts, interlocked-decremented when a thread is finished). When the counter reaches zero (no more active threads), ...http://feeds.feedburner.com/~r/delph...~4/VkmTVAKuh-A
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