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Intercepting Keyboard Input with Delphi - Implementing a Keyboard Hook
in Advanced Delphi :: Consider for a moment creation of some fast arcade game. All the graphics is displayed, let's say, in a TPainBox. TPaintBox is unable to receive the input focus - no events are fired when the user presses a key; we cannot intercept cursor keys to move our battle ship. Delphi ...http://feeds.feedburner.com/~r/delph...~4/2vYiOFLlwFw
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