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FireMonkey Classic "Deep Space" Starfield Simulation in 3D
Yesterday I was playing with implementing "parallax" starfield simulation in a Delphi XE2 iOS HD project as documented here. To be honest at the beginning my plan was to implement a classic "deep space" starfield simulation, but could not find any code samples, so decided to go for a simpler ...http://feeds.feedburner.com/~r/delph...~4/NniIap7I8Rk
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