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A handle leak in TWinControl?
For the TURBU engine, I’ve got a custom control that allows me to embed an OpenGL rendering context on a form.* I was working on some new features, and I downloaded gDEBugger, an OpenGL debugging tool, to help out.* One of the things it told me is that my rendering contexts were leaking. They ...http://feeds.feedburner.com/~r/delph...~4/NpB88LvyA5E
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