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FireMonkey’s TCube & Tessellation
If any of you had a look at FireMonkey’s TCube object, you might have noticed rendering it is quite slow and quite complex. If you were curious enough to look at the code, you might have noticed that TCube is actually a static mesh made up of 452 vertices,*1440 indices and 480 triangles, ...http://feeds.feedburner.com/~r/delph...~4/o_zny2oP5Xc
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