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Building my own Delphi Physics Engine part V
Today I felt inspired (after parts I, II, III and IV) and I tried to do a cloth simulation in the Thundax Physics Engine. There are a lot of things to do, but at least I can start simulating different components very fast without too much implementation. I saw one amazing implementation of the ...http://feeds.feedburner.com/~r/delph...~4/5mckAnHWE-U
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