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Kommunikation mit DLL
Seas,
Anmerkung: Hoffe ich bin hier im richtigen Subforum :) //Edit: Hab "RegisterHotkey" übersehen (viel einfacher :D) trotzdem danke ;) :D Problemstellung: Ich bin gerade dabei ein Script - Programm zu schreiben, dazu verwende ich systemweite Hooks. Nun sollen meine Scripts per Hotkey gestartet werden können und da ich da ich zu dem Zeitpunkt nunmal eh schon einen systemweiten Hook registriert habe, möchte ich diesen auch gleich zum Abfangen der Hotkeys nutzen. Meine Hook DLL sendet per PostMessage die gedrückte Taste an mein Programm, aber ich weiß nicht wie ich eine Information (Tastendruck blockieren oder nicht) an die DLL zurücksenden kann. Dazu hier mein DLL Quelltext (entnommen aus SwissDelphiCenter und modifiziert):
Delphi-Quellcode:
Problem noch mal auf den Punkt:
library Hk;
uses Windows, Messages, SysUtils; type PHookRec = ^THookRec; THookRec = record AppHnd: Integer; end; var Hooked: Boolean; hKeyHook, hMemFile, hApp: HWND; PHookRec1: PHookRec; function KeyHookFunc(Code, VirtualKey, KeyStroke: Integer): LRESULT; stdcall; var KeyState1: TKeyBoardState; AryChar: array[0..1] of Char; Count: Integer; begin Result := 0; if Code = HC_NOREMOVE then Exit; Result := CallNextHookEx(hKeyHook, Code, VirtualKey, KeyStroke); {I moved the CallNextHookEx up here but if you want to block or change any keys then move it back down} if Code < 0 then Exit; if Code = HC_ACTION then begin if ((KeyStroke and (1 shl 30)) <> 0) then begin {I moved the OpenFileMapping up here so it would not be opened unless the app the DLL is attatched to gets some Key messages} hMemFile := OpenFileMapping(FILE_MAP_WRITE, False, 'Global7v9k'); PHookRec1 := MapViewOfFile(hMemFile, FILE_MAP_WRITE, 0, 0, 0); if PHookRec1 <> nil then begin hApp := PHookRec1.AppHnd; end; end; if ((KeyStroke and (1 shl 30)) <> 0) then begin GetKeyboardState(KeyState1); Count := ToAscii(VirtualKey, KeyStroke, KeyState1, AryChar, 0); if Count = 1 then begin {I included 2 ways to get the Charaters, a Memo Hnadle and a WM_USER+1678 message to the program} PostMessage(hApp, WM_USER + 1678, Ord(AryChar[0]), 0); end; end; end; end; function StartHook(AppHandle: HWND): Byte; export; begin Result := 0; if Hooked then begin Result := 1; Exit; end; hKeyHook := SetWindowsHookEx(WH_KEYBOARD, KeyHookFunc, hInstance, 0); if hKeyHook > 0 then begin {you need to use a mapped file because this DLL attatches to every app that gets windows messages when it's hooked, and you can't get info except through a Globally avaiable Mapped file} hMemFile := CreateFileMapping($FFFFFFFF, // $FFFFFFFF gets a page memory file nil, // no security attributes PAGE_READWRITE, // read/write access 0, // size: high 32-bits SizeOf(THookRec), // size: low 32-bits //SizeOf(Integer), 'Global7v9k'); // name of map object PHookRec1 := MapViewOfFile(hMemFile, FILE_MAP_WRITE, 0, 0, 0); hApp := AppHandle; PHookRec1.AppHnd := AppHandle; {set the Memo and App handles to the mapped file} Hooked := True; end else Result := 2; end; function StopHook: Boolean; export; begin if PHookRec1 <> nil then begin UnmapViewOfFile(PHookRec1); CloseHandle(hMemFile); PHookRec1 := nil; end; if Hooked then Result := UnhookWindowsHookEx(hKeyHook) else Result := True; Hooked := False; end; procedure EntryProc(dwReason: DWORD); begin if (dwReason = Dll_Process_Detach) then begin if PHookRec1 <> nil then begin UnmapViewOfFile(PHookRec1); CloseHandle(hMemFile); end; UnhookWindowsHookEx(hKeyHook); end; end; exports StartHook, StopHook; begin PHookRec1 := nil; Hooked := False; hKeyHook := 0; DLLProc := @EntryProc; EntryProc(Dll_Process_Attach); end. Wie sende ich eine Boolean Information an meine DLL ohne dabei, zu viel Zeit zu Verschwenden? MfG |
Re: Kommunikation mit DLL
Such dir was aus: Pipes, Mailslots, MemoryMappedFiles, ...
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