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EWeiss
(Gast)
n/a Beiträge |
#1
Mein Interface Delphi
Delphi-Quellcode:
Das Interface C++ Header hab schon angefangen denke aber das einiges nicht stimmt.
{' UNIT BassVis.pas
'--------------------------- BassVis API Module ----------------------------- ' BassVis ADD-ON for Bass Audio Library ' Copyright © 2006-2007 BrewIdeas@Emil Weiss, All Rights Reserved ' ' Author(s) of this Unit: Emil Weiss / Uwe Rupprecht ' ' Code was written in and formatted for 10pt Courier New '----------------------------------------------------------------------------} unit BassVis; interface uses Windows; type HVIS = DWORD; QWORD = Int64; const dllfile = 'bass_vis.dll'; //filename of the DLL // BASS_SONIQUEVIS_CreateVis flags BASS_VIS_NOINIT = 1; // BASS_SONIQUEVIS_SetConfig flags BASS_SONIQUEVIS_CONFIG_FFTAMP = 1; BASS_SONIQUEVIS_CONFIG_FFT_SKIPCOUNT = 2; // Skip count range is from 0 to 3 (because of limited FFT request size) BASS_SONIQUEVIS_CONFIG_WAVE_SKIPCOUNT = 3; // Skip count range is from 0 to (...) try it out, whenever Bass crashes or does not return enough sample data BASS_SONIQUEVIS_CONFIG_SLOWFADE = 4; // Dim light colors to less than half, then slowly fade them out // BASS_WINAMP_SetConfig flags BASS_WINAMPVIS_CONFIG_FFTAMP = 1; // BASS_VIS_FindPlugin flags BASS_VIS_FIND_SONIQUE = 1; BASS_VIS_FIND_WINAMP = 2; BASS_VIS_FIND_RECURSIVE = 4; //Plugin arten BASSVISKIND_NONE = 0; // keins aktiv BASSVISKIND_WINAMP = 1; // Winamp BASSVISKIND_SONIQUE = 2; // Sonique type TBASSVIS_KIND_T = integer; PBASSVIS_PARAM = ^TBASSVIS_PARAM; TBASSVIS_PARAM = record VisHandle : HVIS; // VisHandle VisWinHandle : DWORD; // Vis Window Handle W2 VisGenWinHandle : DWORD; // General Vis Window Handle W5 Kind : TBASSVIS_KIND_T; // Aktive Plugin Art end; //Definition der Records für die variablen Parameter bei Create bzw. Execute PBASSVIS_EXEC = ^TBASSVIS_EXEC; TBASSVIS_EXEC = record AMP_SON_Pluginfile : PChar; // Dateiname des Plugins für Sonique und Winamp AMP_UseOwnW1 : DWORD; // Flag für Winamp (ownHDC) AMP_UseOwnW2 : DWORD; // Flag für Winamp (ownHDCW2) AMP_Moduleindex : DWORD; // Modul-index für Winamp SON_PaintHandle : THandle; // Painthandle für Sonique SON_ConfigFile : PChar; // Dateiname der Konfiguration für Sonique SON_Flags : DWORD; // Flags für Sonique Width, Height : integer; // Fensterhöhe und Breite Left, Top : integer; // Left und Top; end; PBASSVIS_INFO = ^TBASSVIS_INFO; TBASSVIS_INFO = record SongTitle : PChar; // Titel mit vorstehener TitelNr ('1. ') Songfile : PChar; // SongTitel incl. Pfad pos : DWORD; // 1000 * Aktuelle Position im Stream len : DWORD; // Stream länge PlaylistPos : DWORD; // Playlist Position Playlistlen : DWORD; // Playlist einträge SampleRate : integer; // SämpleRate BitRate : integer; // BitRate Duration : DWORD; // abgelaufen Zeit Channels : integer; // Kanäle default 2 (stereo) end; TPlayState = (psError = 99, psStop = 0, psPlay = 1, psIsPlaying = 2, psPause= 3, psGetPlaylistPos = 4, psSetPlaylistPos = 5); TBASSVIS_STATECALLBACK = procedure(NewState:TPlayState); stdcall; //Core functions for initalizing BASSVIS and Find Plugins of any kind function BASSVIS_Init(Kind: TBASSVIS_KIND_T; AppHandle: HWND; WinHandle: HWND): BOOL; stdcall; external dllfile; function BASSVIS_FindPlugins(Kind: TBASSVIS_KIND_T; PluginPath: PChar; Searchflags: DWORD; delimiter : char = ',' ): PChar; stdcall; external dllfile; function BASSVIS_GetPluginHandle(Kind: TBASSVIS_KIND_T; Pluginfile: PChar ): PBASSVIS_PARAM; stdcall; external dllfile; procedure BASSVIS_ExecutePlugin(Param: PBASSVIS_EXEC; var Base: TBASSVIS_PARAM ); stdcall; external dllfile; function BASSVIS_RenderChannel(Param: PBASSVIS_PARAM; channel: DWORD ): BOOL; stdcall; external dllfile; function BASSVIS_StartRecord(Param: PBASSVIS_PARAM; SampleRate: integer = 44100; Channels: integer = 2 ): BOOL; stdcall; external dllfile; function BASSVIS_Config(Param: PBASSVIS_PARAM; Entry: integer = -1 ): BOOL; stdcall; external dllfile; function BASSVIS_SetInfo(Param: PBASSVIS_PARAM; Infos: PBASSVIS_INFO ): BOOL; stdcall; external dllfile; function BASSVIS_Resize(Param: PBASSVIS_PARAM; Left,Top,Width, Height: DWORD ): BOOL; stdcall; external dllfile; function BASSVIS_SetFullscreen(Param: PBASSVIS_PARAM; SourceHandle, DestHandle: HWND; SourceLeft, SourceTop, SourceWidth, SourceHeight: DWORD; FullScreenFlag: Boolean; FullScreeWidth, FullScreenHeight: DWORD ): BOOL; stdcall; external dllfile; function BASSVIS_GetModulePresetCount(Param: PBASSVIS_PARAM; PluginName: PChar ): integer; stdcall; external dllfile; function BASSVIS_GetModulePresetName(Param: PBASSVIS_PARAM; index: integer; PluginName: PChar = nil ): PChar; stdcall; external dllfile; function BASSVIS_GetModulePresetNameList(param: PBASSVIS_PARAM; Pluginname:Pchar = NIL ):Pchar;stdcall; external dllfile; function BASSVIS_GetOption(Param: PBASSVIS_PARAM; option: integer ): integer; stdcall; external dllfile; function BASSVIS_SetOption(Param: PBASSVIS_PARAM; option: integer; Value: integer ): BOOL; stdcall; external dllfile; function BASSVIS_SetPlayState(Param: PBASSVIS_PARAM; State: TPlayState; Value: integer = -1 ): integer; stdcall; external dllfile; procedure BASSVIS_SetVisPort(Parram: PBASSVIS_PARAM; WindowHandle: HWND; ContainerHandle: HWND; x, y, Width, Height: integer ); stdcall;external dllfile; function BASSVIS_SONIQUEVIS_Clicked( handle: HVIS; x, y: DWORD ): boolean; stdcall;external dllfile; function BASSVIS_GetPluginName(Param: PBASSVIS_PARAM): PChar; stdcall; external dllfile; function BASSVIS_IsFree(Param: PBASSVIS_PARAM): BOOL; stdcall; external dllfile; function BASSVIS_Free(Param: PBASSVIS_PARAM): BOOL; stdcall; external dllfile; function BASSVIS_GetVersion: pchar; stdcall; external dllfile; procedure BASSVIS_Quit(Param: PBASSVIS_PARAM);stdcall; external dllfile; //Spezial für Winamp procedure BASSVIS_WINAMP_SetStateCallback(callback:TBASSVIS_STATECALLBACK);stdcall;external dllfile; procedure BASSVIS_WINAMP_RemoveCallback;stdcall;external dllfile; implementation end.
Code:
Würd mich freuen wenn mir jemand helfen könnte
#ifndef BASSVIS_H
#define BASSVIS_H #include <wtypes.h> #ifdef __cplusplus extern "C" { #endif #ifndef BASSVISDEF #define BASSVISDEF(f) WINAPI f #endif typedef DWORD HVIS; typedef unsigned __int64 QWORD; // BASS_SONIQUEVIS_CreateVis flags #define BASS_VIS_NOINIT 1 // BASS_SONIQUEVIS_SetConfig flags #define BASS_SONIQUEVIS_CONFIG_FFTAMP 1 #define BASS_SONIQUEVIS_CONFIG_FFT_SKIPCOUNT 2 // Skip count range is from 0 to 3 (because of limited FFT request size) #define BASS_SONIQUEVIS_CONFIG_WAVE_SKIPCOUNT 3 // Skip count range is from 0 to (...) try it out, whenever Bass crashes or does not return enough sample data #define BASS_SONIQUEVIS_CONFIG_SLOWFADE 4 // Dim light colors to less than half, then slowly fade them out // BASS_WINAMP_SetConfig flags #define BASS_WINAMPVIS_CONFIG_FFTAMP 1 // BASS_VIS_FindPlugin flags #define BASS_VIS_FIND_SONIQUE 1 #define BASS_VIS_FIND_WINAMP 2 #define BASS_VIS_FIND_RECURSIVE 4 //Plugin kind #define BASSVISKIND_NONE 0 // no kind #define BASSVISKIND_WINAMP 1 // Winamp #define BASSVISKIND_SONIQUE 2 // Sonique typedef int BASSVIS_KIND_T; typedef struct { HVIS VisHandle; // VisHandle DWORD VisWinHandle; // Vis Window Handle W2 DWORD VisGenWinHandle; // General Vis Window Handle W5 BASSVIS_KIND_T Kind; // Plugin kind } BASSVIS_PARAM; typedef struct { char* AMP_SON_Pluginfile; // path to Plugin kind DWORD AMP_UseOwnW1; // flags for Winamp (ownHDC) DWORD AMP_UseOwnW2; // flags for Winamp (ownHDCW2) DWORD AMP_Moduleindex; // Modul-index for Winamp DWORD SON_PaintHandle // Painthandle for Sonique char* SON_ConfigFile; // path to configfile Sonique DWORD SON_Flags; // flags for Sonique int Width; // SrcWindow width int Height; // SrcWindow height int Left; // SrcWindow left int Top; // SrcWindow top } BASSVIS_EXEC; typedef struct { char* SongTitle; // songtitel char* Songfile; // songTitle with path DWORD pos; // stream position DWORD len; // stream length DWORD PlaylistPos; // playlist position DWORD Playlistlen; // playlist entry int SampleRate; // samplerate int BitRate; // bitrate DWORD Duration; // duration int Channels; // channel default 2 (stereo) } BASSVIS_INFO; enum PlayState { psError = 99, psStop = 0, psPlay = 1, psIsPlaying = 2, psPause = 3, psGetPlaylistPos = 4, psSetPlaylistPos = 5, }; BASSVIS_STATECALLBACK = void(PlayState int NewState); stdcall; BOOL BASSVISDEF(BASSVIS_Init)(BASSVIS_KIND_T Kind, HWND AppHandle, HWND WinHandle, HWND PaintHandle); BOOL BASSVISDEF(BASSVIS_RenderChannel)(BASSVIS_PARAM Param, DWORD channel); BOOL BASSVISDEF(BASSVIS_StartRecord)(BASSVIS_PARAM Param, int SampleRate = 44100, int Channels = 2); BOOL BASSVISDEF(BASSVIS_Config)(BASSVIS_PARAM Param, int Entry = -1); BOOL BASSVISDEF(BASSVIS_SetInfo)(BASSVIS_PARAM Param, BASSVIS_INFO Infos); BOOL BASSVISDEF(BASSVIS_Resize)(BASSVIS_PARAM Param, int Left, int Top, int Width, int Height); BOOL BASSVISDEF(BASSVIS_SetFullscreen)(BASSVIS_PARAM Param, HWND SourceHandle, HWND DestHandle, int SourceLeft, int SourceTop, int SourceWidth, int SourceHeight, BOOL FullScreenFlag, int FullScreeWidth, int FullScreenHeight); BOOL BASSVISDEF(BASSVIS_SetModulePreset)(BASSVIS_PARAM Param, int index); BOOL BASSVISDEF(BASSVIS_SetOption)(BASSVIS_PARAM Param, int option, int value); BOOL BASSVISDEF(BASSVIS_IsFree)(BASSVIS_PARAM Param); BOOL BASSVISDEF(BASSVIS_Free)(BASSVIS_PARAM Param); char* BASSVISDEF(BASSVIS_FindPlugins)(BASSVIS_KIND_T Kind, char *PluginPath, DWORD Searchflags); char* BASSVISDEF(BASSVIS_GetModulePresetName)(BASSVIS_PARAM Param, int index, char* PluginName = null); char* BASSVISDEF(BASSVIS_GetModulePresetNameList)(BASSVIS_PARAM Param, char* PluginName = null); char* BASSVISDEF(BASSVIS_GetPluginName)(BASSVIS_PARAM Param); char* BASSVISDEF(BASSVIS_GetVersion); BASSVIS_PARAM BASSVISDEF(BASSVIS_GetPluginHandle)(BASSVIS_KIND_T Kind, char *Pluginfile); void BASSVISDEF(BASSVIS_ExecutePlugin)(BASSVIS_EXEC Param, BASSVIS_PARAM out Base); void BASSVISDEF(BASSVIS_Quit)(BASSVIS_PARAM Param); void BASSVISDEF(BASSVIS_SetGenParent)(HWND WindowHandle, HWND ContainerHandle, int Left, int Top, int Width, int Height); int BASSVISDEF(BASSVIS_GetModulePresetCount)(BASSVIS_PARAM Param, char* PluginName); int BASSVISDEF(BASSVIS_GetOption)(BASSVIS_PARAM Param, int option); int BASSVISDEF(BASSVIS_SetPlayState)(BASSVIS_PARAM Param, PlayState State, int value = -1); //Spezial for Winamp void BASSVISDEF(BASSVIS_WINAMP_SetStateCallback)(BASSVIS_STATECALLBACK callback); void BASSVISDEF(BASSVIS_WINAMP_RemoveCallback); BOOL BASSVISDEF(BASSVIS_SONIQUEVIS_Clicked)(HVIS handle, DWORD x, DWORD y); #ifdef __cplusplus } #endif #endif Sind nur ein paar Fehler denke ich mal.. gruss Emil |
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