unit game;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls;
type
TForm1 =
class(TForm)
bar: TShape;
aX: TLabel;
Label2: TLabel;
Label3: TLabel;
aY: TLabel;
Kugel: TShape;
Timer1: TTimer;
Panel1: TPanel;
procedure FormCreate(Sender: TObject);
procedure Timer1Timer(Sender: TObject);
procedure FormActivate(Sender: TObject);
procedure FormMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
private
{ Private declarations }
public
{ Public declarations }
end;
var
Form1: TForm1;
counter : integer;
xK : integer;
yK: integer;
i : integer;
implementation
{$R *.dfm}
procedure TForm1.FormMouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
var
yy :
string;
xx :
string;
begin
yy := IntToStr(Y);
xx := IntToStr(X);
aY.Caption := yy;
aX.Caption := xx;
if Y > 350
then if Y < 426
then bar.Top := Y;
if X < 501
then bar.Left := X;
// Bar der Maus nachlaufen lassen!
end;
procedure TForm1.FormActivate(Sender: TObject);
begin
counter := 1;
xK := 300;
end;
procedure TForm1.Timer1Timer(Sender: TObject);
begin
Kugel.Left := xK;
if (i = 1)
then begin counter := counter +1;
yK := counter;
end else
if (i = 2)
then begin counter := counter -1;
yK := counter;
end;
if (bar.Top = Kugel.Top)
then if
((Kugel.Left - 25 >= Bar.left)
or (Kugel.Left + 25 <= Bar.Left))
then begin
i := 2; Panel1.Visible := true; Panel1.Caption := '
test';
end;
if Kugel.Top < 410
then
begin
Kugel.Top := Kugel.Top + yK;
end else begin
yK := 160; xK := 372; Panel1.Visible := true;
end;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
i := 1;
end;
end.