(Moderator)
Registriert seit: 9. Dez 2005
Ort: Heilbronn
39.875 Beiträge
Delphi 11 Alexandria
|
Re: Timer in Klassen mehrmals verwenden.
2. Okt 2006, 16:03
Delphi-Quellcode:
type
TWindradTimer = class (TTimer)
private
FCanvas: TCanvas;
Fx1: Integer;
public
constructor Create (AOwner:TComponent);override;
constructor Create (AOwner:TComponent; Canvas: TCanvas; startx: Integer);
procedure setX1( value: Integer);
procedure OnTimerEvent(Sender:TObject);
published
property Canvas: TCanvas read FCanvas write FCanvas;
property x1: Integer read Fx1 write setX1;
end;
...
constructor TWindradTimer.Create (AOwner:TComponent; Canvas: TCanvas; startx: Integer ) // timer wird erstellt
begin
inherited Create (AOwner);
Enabled:=True;
OnTimer:=OnTimerEvent;
self.Canvas := Canvas;
self.x1 := startx;
end;
procedure TWindradTimer.OnTimerEvent(Sender:TObject);
begin
x1:=x1+1;
with self.Canvas do begin
MoveTo(5,5);
LineTo(x1,5);
end;
end;
...
procedure TForm1.Button1Click(Sender: TObject);
begin
x1:=StrToInt(form1.edit1.text);
y1:=StrToInt(form1.edit2.text);
Timer1:=TWindradTimer.Create(Form1, Self.Canvas, x1);
end;
Markus Kinzler
|
|
Zitat
|