Thema: Delphi Cpp > Pas

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turboPASCAL

Registriert seit: 8. Mai 2005
Ort: Sondershausen
4.274 Beiträge
 
Delphi 6 Personal
 
#8

Re: Cpp > Pas

  Alt 28. Mär 2008, 19:44
Zitat von Nils_13:
Code:
Sleep(5000); // Nötig ????
Delphi-Quellcode:
program STDINOUT_DMO;

uses
  Windows,
  Messages,
  SysUtils;

procedure Main;
var
  hStdout, hNewScreenBuffer: THANDLE;
  srctReadRect: TSMALLRECT;
  srctWriteRect: TSMALLRECT;
  chiBuffer: array [0..160] of TCHARINFO; // [2]*[80];
  coordBufSize: TCOORD;
  coordBufCoord: TCOORD;
  fSuccess: BOOL;
begin
    // Get a handle to the STDOUT screen buffer to copy from and
    // create a new screen buffer to copy to.

    hStdout := GetStdHandle(STD_OUTPUT_HANDLE);
    hNewScreenBuffer := CreateConsoleScreenBuffer(
       GENERIC_READ or // read/write access
       GENERIC_WRITE,
       0, // not shared
       nil, // default security attributes
       CONSOLE_TEXTMODE_BUFFER, // must be TEXTMODE
       nil); // reserved; must be NULL

    if (hStdout = INVALID_HANDLE_VALUE) or
       (hNewScreenBuffer = INVALID_HANDLE_VALUE) then
    begin
      WriteLn(format('CreateConsoleScreenBuffer (%d)', [GetLastError]));
      exit;
    end;

    // Make the new screen buffer the active screen buffer.

    if not SetConsoleActiveScreenBuffer(hNewScreenBuffer) then
    begin
      WriteLn(format('SetConsoleActiveScreenBuffer (%d)', [GetLastError]));
      exit;
    end;

    // Set the source rectangle.

    srctReadRect.Top := 0; // top left: row 0, col 0
    srctReadRect.Left := 0;
    srctReadRect.Bottom := 1; // bot. right: row 1, col 79
    srctReadRect.Right := 79;

    // The temporary buffer size is 2 rows x 80 columns.

    coordBufSize.Y := 2;
    coordBufSize.X := 80;

    // The top left destination cell of the temporary buffer is
    // row 0, col 0.

    coordBufCoord.X := 0;
    coordBufCoord.Y := 0;

    // Copy the block from the screen buffer to the temp. buffer.

    fSuccess := ReadConsoleOutput(
       hStdout, // screen buffer to read from
       @chiBuffer[0], // buffer to copy into
       coordBufSize, // col-row size of chiBuffer
       coordBufCoord, // top left dest. cell in chiBuffer
       srctReadRect); // screen buffer source rectangle
    if not fSuccess then
    begin
      WriteLn(format('SetConsoleActiveScreenBuffer (%d)', [GetLastError]));
      exit;
    end;

    // Set the destination rectangle.

    srctWriteRect.Top := 10; // top lt: row 10, col 0
    srctWriteRect.Left := 0;
    srctWriteRect.Bottom := 11; // bot. rt: row 11, col 79
    srctWriteRect.Right := 79;

    // Copy from the temporary buffer to the new screen buffer.

    fSuccess := WriteConsoleOutput(
        hNewScreenBuffer, // screen buffer to write to
        @chiBuffer[0], // buffer to copy from
        coordBufSize, // col-row size of chiBuffer
        coordBufCoord, // top left src cell in chiBuffer
        srctWriteRect); // dest. screen buffer rectangle
    if not fSuccess then
    begin
      WriteLn(format('WriteConsoleOutput (%d)', [GetLastError]));
      exit;
    end;
    Sleep(5000); // <--<<

    // Restore the original active screen buffer.

    if not SetConsoleActiveScreenBuffer(hStdout) then
    begin
      WriteLn(format('SetConsoleActiveScreenBuffer (%d)', [GetLastError]));
      exit;
    end;
end;

BEGIN
  AllocConsole;
  Main;
  FreeConsole;
END.
Für das Demo ja. Es dient zur visualisierung des Demos
Matti
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