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QT in Visual C++ 2005 EE einbinden

Ein Thema von g-hun · begonnen am 24. Mai 2006 · letzter Beitrag vom 24. Mai 2006
 
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#7

Re: QT in Visual C++ 2005 EE einbinden

  Alt 24. Mai 2006, 17:10
Warte mal warte mal.

1.) Du hast Visual .Net C++ Express?
2.) Warum "programmierst" du deine GUI´s nicht einfach per .Net (so wie es normal ist)
3.) Angenommen du willst deine GUI´s selber "tippen", warum dann QT ? Schonmal was von Win32 API gehört (wenn du schon nicht .Net programmieren willst) ?

Zitat:
Ich will einfach per "TIPPEN" die GUIS proggen.
Na dann bittesehr. Kompilieren und ausführen:
Code:
#include <windows.h>

/*  Declare Windows procedure */
LRESULT CALLBACK WindowProcedure (HWND, UINT, WPARAM, LPARAM);

/*  Make the class name into a global variable */
char szClassName[ ] = "WindowsApp";

int WINAPI WinMain (HINSTANCE hThisInstance,
                    HINSTANCE hPrevInstance,
                    LPSTR lpszArgument,
                    int nFunsterStil)

{
    HWND hwnd;              /* This is the handle for our window */
    MSG messages;           /* Here messages to the application are saved */
    WNDCLASSEX wincl;       /* Data structure for the windowclass */

    /* The Window structure */
    wincl.hInstance = hThisInstance;
    wincl.lpszClassName = szClassName;
    wincl.lpfnWndProc = WindowProcedure;     /* This function is called by windows */
    wincl.style = CS_DBLCLKS;                /* Catch double-clicks */
    wincl.cbSize = sizeof (WNDCLASSEX);

    /* Use default icon and mouse-pointer */
    wincl.hIcon = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hIconSm = LoadIcon (NULL, IDI_APPLICATION);
    wincl.hCursor = LoadCursor (NULL, IDC_ARROW);
    wincl.lpszMenuName = NULL;                /* No menu */
    wincl.cbClsExtra = 0;                     /* No extra bytes after the window class */
    wincl.cbWndExtra = 0;                     /* structure or the window instance */
    /* Use Windows's default color as the background of the window */
    wincl.hbrBackground = (HBRUSH) COLOR_BACKGROUND;

    /* Register the window class, and if it fails quit the program */
    if (!RegisterClassEx (&wincl))
        return 0;

    /* The class is registered, let's create the program*/
    hwnd = CreateWindowEx (
           0,                  /* Extended possibilites for variation */
           szClassName,        /* Classname */
           "Windows App",      /* Title Text */
           WS_OVERLAPPEDWINDOW, /* default window */
           CW_USEDEFAULT,      /* Windows decides the position */
           CW_USEDEFAULT,      /* where the window ends up on the screen */
           544,                /* The programs width */
           375,                /* and height in pixels */
           HWND_DESKTOP,       /* The window is a child-window to desktop */
           NULL,               /* No menu */
           hThisInstance,      /* Program Instance handler */
           NULL                /* No Window Creation data */
           );

    /* Make the window visible on the screen */
    ShowWindow (hwnd, nFunsterStil);

    /* Run the message loop. It will run until GetMessage() returns 0 */
    while (GetMessage (&messages, NULL, 0, 0))
    {
        /* Translate virtual-key messages into character messages */
        TranslateMessage(&messages);
        /* Send message to WindowProcedure */
        DispatchMessage(&messages);
    }

    /* The program return-value is 0 - The value that PostQuitMessage() gave */
    return messages.wParam;
}


/*  This function is called by the Windows function DispatchMessage() */

LRESULT CALLBACK WindowProcedure (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
    switch (message)                 /* handle the messages */
    {
        case WM_DESTROY:
            PostQuitMessage (0);      /* send a WM_QUIT to the message queue */
            break;
        default:                     /* for messages that we don't deal with */
            return DefWindowProc (hwnd, message, wParam, lParam);
    }

    return 0;
}
 
 


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