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xxl1

Registriert seit: 21. Apr 2006
88 Beiträge
 
FreePascal / Lazarus
 
#18

Re: Winsock , send/recv, wie?

  Alt 20. Apr 2007, 10:48
so ich poste mal die ganze unit ,vllt hilfts ja

Delphi-Quellcode:
unit Winsock_TCP_S_C;

interface

uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs, buffer_record , WinSock;

type net_structure = record

  S : tSocket;
  S_server_accepting : tSocket;

  s_port : u_short;
  c_port : u_short;

  s_addr : sockaddr_in;
  c_addr : sockaddr_in;

  buffer_rcv : buffer;
  buffer_snd : buffer;

  server_address_string : PChar;
  client_address_string : PChar;
  
  Error : DWORD;



  data_send: integer;
  data_recived : integer;
end;


type TNet = class(TObject)

  private
//<---------------------------------------------------------------------------->
  net_s_client : net_structure;
  net_s_server : net_structure;

//<---------------------------------------------------------------------------->


  function WinSock_bind_server_socket_TCP :boolean;
  function Winsock_setopt_TCP(is_server: boolean) :boolean;
  function WinSock_startup(is_server: boolean) :boolean;
  function Winsock_openTCP(is_server: boolean) :boolean;
  function Winsock_accept_server_socket_TCP :boolean;
  function Winsock_listen_server_socket_TCP :boolean;

  function Winsock_ioctlsocket(sock:tSocket;argp:u_long;is_server:boolean) : boolean;

  function Winsock_client_connectTCP : boolean;
  function Winsock_reciveTCP(is_server: boolean) :integer;
  function Winsock_sendTCP(is_server: boolean) : integer;
  function Winsock_closeTCP(is_server: boolean) :boolean;
  function Winsock_cleanup(is_server: boolean) : boolean;

  function transfer_length(Data_to_compute:buffer):integer;

  public
//<---------------------------------------------------------------------------->

//<---------------------------------------------------------------------------->
  constructor create;
  function StartNetwork(is_server: boolean) : boolean;
  function StopNetwork(is_server: boolean) : boolean;
  function Winsock_load(is_server: boolean) : boolean;
  function Winsock_unload(is_server: boolean) : boolean;
  function Server_Change_Port(new_port: u_short) :boolean;
  function Server_Listen : boolean;
  function Server_Accepting : boolean;
  function Server_NonBlocking: Boolean;
  function Client_NonBlocking: Boolean;
  function Client_Fill_ServerAddrPort(server_addr:PChar; server_port: u_short) :boolean;
  function Client_ConnectToServer : boolean;
  function FillBufferToSend(is_server : boolean ;BufferToSend: buffer): boolean;
  function GetRecivedBuffer(is_server : boolean):buffer;
  function Recive(is_server : boolean) : integer;
  function Snd(is_server : boolean) : integer;
  function GetSocketError(is_server : boolean):DWORD;
  function GetServerPort(is_server : boolean) : u_short;
  function GetClientPort(is_server : boolean) : u_short;
  function GetServerIP (is_server : boolean) : PChar;
  function GetClientIP (is_server : boolean) : PChar;
  

  protected
//<---------------------------------------------------------------------------->


//<---------------------------------------------------------------------------->
end;



implementation


//<---------------------------------------------------------------------------->
// TNet: private
//<---------------------------------------------------------------------------->


function TNet.WinSock_startup(is_server:boolean):boolean;
var wsa: TWSAData;
    c : integer;
begin
  if is_server = true then
    begin
     c:= WSAStartup(MAKEWORD(2, 2), wsa);
      if c <> 0 then
        begin
          net_s_server.Error:= WSAGetLastError;
          result :=false;
        end
    else result:=true;
  end
  else
    begin
     c:= WSAStartup(MAKEWORD(2, 2), wsa);
      if c <> 0 then
        begin
          net_s_client.Error:= WSAGetLastError;
          result:= false;
        end
      else result:= true;
    end
end;


function TNet.Winsock_openTCP(is_server: boolean):boolean;
begin
 if is_server = true then
   begin
     net_s_server.S:= socket (AF_INET {TCP/UDP INTERNETWORK Protokolle}, SOCK_STREAM {SOCK_STREM: Voraussetzung für TCP}, 0{TCP});
     if net_s_server.S = INVALID_SOCKET then
       begin
         net_s_server.Error:= WSAGetLastError;
         result :=false;
       end
     else result := true;
   end
 else
   begin
   net_s_client.S := socket (AF_INET {TCP/UDP INTERNETWORK Protokolle},
    SOCK_STREAM {SOCK_STREM: Voraussetzung für TCP}, 0{TCP});
   if net_s_client.S = INVALID_SOCKET then
     begin
       net_s_client.Error:= WSAGetLastError;
       result :=false;
     end
   else result := true;
   end
end;


function TNet.Winsock_setopt_TCP(is_server: boolean):boolean;
begin
  if is_server = true then
    begin
      result := true;
      try
        net_s_server.s_addr.sin_family := AF_INET;
        net_s_server.s_addr.sin_port := htons(net_s_server.s_port);
        net_s_server.s_addr.sin_addr.S_addr := htonl(INADDR_ANY);
        net_s_server.s_addr.sin_zero:='0';
      except
        begin
          result:= false;
        end
      end

    end
  else
    begin
      result:= true;
      try
        net_s_client.c_addr.sin_family := AF_INET;
        net_s_client.c_addr.sin_addr.S_addr:= htonl(INADDR_ANY);
        net_s_client.c_addr.sin_zero:='0';
      except
        begin
          result:=false;
        end
      end
    end
end;


function TNet.WinSock_bind_server_socket_TCP:boolean;
var c : integer;
begin
  c:= bind (net_s_server.S , net_s_server.s_addr , sizeof(net_s_server.s_addr));
  if c <> 0 then
    begin
      net_s_server.Error:=WSAGetLastError;
      result := false;
    end
  else result := true;
end;


function TNet.Winsock_listen_server_socket_TCP:boolean;
var c : integer;
begin
  c:= listen(net_s_server.S , SOMAXCONN);
  if c <> 0 then
    begin
      net_s_server.Error:=WSAGetLastError;
      result:= false;
    end
  else result := true;
end;

function TNet.Winsock_client_connectTCP:boolean;
var c: integer;
begin
  net_s_client.s_addr.sin_family := AF_INET;
  net_s_client.s_addr.sin_port := htons(net_s_client.s_port);
  net_s_client.s_addr.sin_addr.S_addr:= inet_addr(net_s_client.server_address_string);
  c:= connect(net_s_client.S, net_s_client.s_addr, sizeof(net_s_client.s_addr));
  if c <> 0 then
    begin
      net_s_client.Error:=WSAGetLastError;
      result:= false;
    end
  else result := true;
end;

function TNet.Winsock_accept_server_socket_TCP:boolean;
begin
  net_s_server.S_server_accepting:= accept(net_s_server.S, nil , nil);
  if net_s_server.S_server_accepting = INVALID_SOCKET then
    begin
      net_s_server.Error:=WSAGetLastError;
      result:= false;
    end
  else result:= true;
end;

function TNet.Winsock_reciveTCP(is_server: boolean) :integer;
begin
  if is_server = true then
    begin
      net_s_server.data_recived:= recv( net_s_server.S_server_accepting ,
       net_s_server.buffer_rcv , transfer_length(net_s_server.buffer_rcv) , 0);
      if net_s_server.data_recived > 0 then
        begin
          result:=net_s_server.data_recived;
        end
      else if net_s_server.data_recived <= 0 then
        begin
          net_s_server.Error:=WSAGetLastError;
          result:= -1 ;
        end
      end
  else
    begin
       net_s_client.data_recived:= recv( net_s_client.s ,
       net_s_client.buffer_rcv , transfer_length(net_s_client.buffer_rcv) , 0);
      if net_s_client.data_recived > 0 then
        begin
          result:=net_s_client.data_recived;
        end
      else if net_s_client.data_recived <= 0 then
        begin
          net_s_client.Error:=WSAGetLastError;
          result:= -1 ;
        end
      end
end;


function TNet.Winsock_sendTCP(is_server: boolean) : integer;
begin
  if is_server = true then
    begin

      net_s_server.data_send:= send(net_s_server.S_server_accepting,
       net_s_server.buffer_snd, transfer_length(net_s_server.buffer_snd) , 0 );

      if net_s_server.data_send > 0 then
        begin
          result:=net_s_server.data_send;
        end
      else if net_s_server.data_send <= 0 then
        begin
          net_s_server.Error:= WSAGetLastError;
          result:= -1 ;
        end
      end
    else
      begin
        net_s_client.data_send:= send( net_s_client.S ,
         net_s_client.buffer_snd , transfer_length(net_s_client.buffer_snd) , 0 );
        if net_s_client.data_send > 0 then
          begin
            result:= net_s_client.data_send;
          end
        else if net_s_server.data_send <= 0 then
          begin
            net_s_server.Error:= WSAGetLastError;
            result:= -1 ;
          end
        end
end;


function TNet.Winsock_closeTCP(is_server: boolean):boolean;
var c,d : integer;
begin
  if is_server = true then
    begin
      c := closesocket( net_s_server.S_server_accepting );
      d := closesocket( net_s_server.S );
      if c <> -1 then
        begin
          net_s_server.Error:=WSAGetLastError;
          result := false;
        end
      else if d <> 0 then
        begin
          net_s_server.Error:=WSAGetLastError;
          result := false;
        end
      else result := true;
    end
  else
    c := closesocket ( net_s_client.S );
      if c <> -1 then
        begin
          net_s_client.Error:=WSAGetLastError;
          result:= false;
        end
      else result := true;
end;


function TNet.Winsock_cleanup(is_server: boolean) : boolean;
var c : integer;
begin
  if is_server = true then
    begin
      c:=WSACleanup;
      if c <> 0 then
        begin
          net_s_server.Error:= WSAGetLastError;
          result := false;
        end
      else
        begin
          c:=WSACleanup;
          if c <> 0 then
            begin
              net_s_client.Error:= WSAGetLastError;
              result:= false;
            end
          else result := true;
        end
      end
end;


function TNet.Winsock_ioctlsocket(sock:tSocket;argp:u_long;is_server:boolean) : boolean;
var c : integer;
begin
  if is_server = true then
    begin
      c:=ioctlsocket(sock,FIONBIO,argp);
      if c <> 0 then
        begin
          net_s_server.Error:= WSAGetLastError;
          result := false;
        end
      else
        begin
          c:=ioctlsocket(sock,FIONBIO,argp);
          if c <> 0 then
            begin
              net_s_client.Error:= WSAGetLastError;
              result:= false;
            end
          else result := true;
        end
      end
end;

function Tnet.transfer_length(Data_to_compute:buffer):integer;
  var length_off:integer;
  begin
    length_off:=sizeof(data_to_compute.proto_cmd);
    length_off:=length_off+length(data_to_compute.str);
    result:=length_off;
  end;
//<---------------------------------------------------------------------------->


//<---------------------------------------------------------------------------->
// TNet: public
//<---------------------------------------------------------------------------->


constructor TNet.create;
begin
  inherited create;
  net_s_client.s_port:=10000;
  net_s_client.c_port:=10000;
  net_s_client.server_address_string:='127.0.0.1';
  net_s_client.client_address_string:='127.0.0.1';
  net_s_server.s_port:=10000;
  net_s_client.c_port:=10000;
  net_s_server.server_address_string:='127.0.0.1';
  net_s_server.client_address_string:='127.0.0.1';
end;


function TNet.Winsock_load(is_server : boolean): boolean;
begin
  result := Winsock_startup(is_server);
end;


function TNet.Winsock_unload(is_server : boolean): boolean;
begin
  result := Winsock_cleanup(is_server);
end;

function TNet.StartNetwork(is_server: boolean): boolean;
begin

  if Winsock_openTCP(is_server) = true then
  if Winsock_setopt_TCP(is_server) = true then
    begin
      if is_server = true then
      if WinSock_bind_server_socket_TCP = true then result := true;
    end
  else result:= true;
end;


function TNet.StopNetwork(is_server:boolean):boolean;
begin
  result := Winsock_closeTCP(is_server);
end;

function TNet.Server_Change_Port(new_port: u_short):boolean;
var t : boolean;
begin
  t:= false;
  if StopNetwork(true) = true then
    begin
      t:= true;
      try
        net_s_server.s_port := new_port;
      except t:= false;
      end
    end;
  if t = true then
    begin
      result:= StartNetwork(true)
    end
  else result := false;
end;


function TNet.Server_Listen: boolean;
begin
  Winsock_listen_server_socket_TCP;
  result := Winsock_listen_server_socket_TCP;
end;


function TNet.Server_Accepting: boolean;
begin
  result:= Winsock_accept_server_socket_TCP;
end;



function TNet.Client_Fill_ServerAddrPort(server_addr : PChar; server_port: u_short):boolean;
begin
  result:= true;
  try
    net_s_client.server_address_string := server_addr;
    net_s_client.s_port := server_port;
  except result := false;
  end;

end;


function TNet.Client_ConnectToServer:boolean;
begin
  result := Winsock_client_connectTCP;
end;


function TNet.FillBufferToSend(is_server : boolean ; BufferToSend: buffer): boolean;
begin
  if is_server = true then
    begin
      result:= true;
      try
        net_s_server.buffer_snd := BufferToSend;
      except result := false;
      end
    end
  else
   begin
     result:=true;
     try
       net_s_client.buffer_snd := BufferToSend;
     except result := false;
     end
   end
end;


function TNet.GetRecivedBuffer(is_server : boolean):buffer;
begin
  if is_server = true then
    begin
      result := net_s_server.buffer_rcv;
    end
  else
    begin
      result := net_s_client.buffer_rcv;
    end
end;


function TNet.Recive(is_server : boolean) : integer;
begin
  result:=Winsock_reciveTCP(is_server);
end;


function TNet.Snd(is_server : boolean) : integer;
begin
  result:=Winsock_sendTCP(is_server);
end;


function TNet.GetSocketError(is_server : boolean):DWORD;
begin
  if is_server = true then
    begin
      result:=net_s_server.Error;
    end
  else
    begin
      result:=net_s_client.Error;
    end
end;


function TNet.GetServerPort(is_server : boolean): u_short;
begin
  if is_server = true then
    begin
      result := ntohs(net_s_server.s_addr.sin_port);
    end
  else
    begin
      result := ntohs(net_s_client.s_addr.sin_port);
    end
end;


function TNet.GetClientPort(is_server : boolean): u_short;
begin
  if is_server = true then
    begin
      result := ntohs(net_s_server.c_addr.sin_port);
    end
  else
    begin
      result := ntohs(net_s_client.c_addr.sin_port);
    end
end;

function TNet.GetServerIP(is_server : boolean) : PChar;
begin
 if is_server = true then
   begin
     result:=net_s_server.server_address_string;
   end
 else
   begin
     result:=net_s_client.server_address_string;
   end
end;

function TNet.GetClientIP(is_server: boolean): PChar;
begin
  if is_server = true then
    begin
      result:=net_s_server.server_address_string;
    end
  else
    begin
      result:=net_s_client.client_address_string;
    end
end;

function TNet.Server_NonBlocking: Boolean;
var argp: u_long;
begin
  argp:=1;
  result:=Winsock_ioctlsocket(net_s_server.S_server_accepting,argp,true);
end;

function TNet.Client_NonBlocking: Boolean;
var argp: u_long;
begin
  argp:=1;
  result:=Winsock_ioctlsocket(net_s_client.S,argp,true);
end;

//<---------------------------------------------------------------------------->
end.
Delphi-Quellcode:
unit buffer_record;

interface



type buffer = record
   proto_cmd : integer;
   str : string;
end;

implementation

end.
(ja ich weiss der quelltext ist redundant und könnte viel kürzer sein )

hoffe jemand findet einen fehler
  Mit Zitat antworten Zitat