So, Frage schon geklärt.
Das Programm
Blender (für 3D-Grafiken) steht ebenfalls unter der
GPL.
Und auf dieser Seite hier:
http://www.blender3d.org/cms/GPL_for_artists.495.0.html ... findet man Antworten auf die obige Frage. Unter anderem:
Zitat:
The
GPL license gives end-users [...] the freedom to sell the work to others.
Zitat:
When is my work covered by the
GPL?
Anything you create with Blender - whether it's graphics, movies, scripts, exported 3d files or the .blend files themselves - is your sole property, and can be licensed or sold under any conditions you prefer.
Zitat:
So I can make games without having to worry about the
GPL, right?
That is correct, games are program output and therefore not covered by the
GPL. The Blender team is committed to making sure that Blender can be used for both
GPL and non-
GPL games without any license conflicts. With stand-alone games however, any data that is included inside the actual stand-alone executable is covered by the
GPL, if this is a problem then you should set up the stand-alone player so it reads from external .blend files.
Zitat:
So I own the copyright to all output?
In almost every circumstance for blender, only the code and other
GPL'd files themselves are covered. Any output of such material is copyright the person who produced the output, in this case, the artist.