screenshots:
http://www.geocities.com/tmtlib/screenshots.html
updated information:
description: die lightmaps mit radiosity
source code: Delphi 6
system: Windows95/98/Xp/Me/2000
version: 1.0
license: public domain
Algorithmus.
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wie es funktioniert:
1) Lightmap[i].pixel[u,v] -> u,v
2) u,v -> Gleichungen ->x,y,z
3) gluLookAt( x,y,z, x+polygon[i].normal.x, y+polygon[i].normal.y, z+polygon[i].normal.z, ...)
4) render
5) glReadPixels -> radiosityPointer
6) radiosityPointer -> Gleichungen -> TempColor (r,g,b)
7) Lightmap[i].pixel[u,v].red:=Lightmap[i].pixel[u,v].red+TempColor.r;
Lightmap[i].pixel[u,v].green:=Lightmap[i].pixel[u,v].green+TempColor.g;
Lightmap[i].pixel[u,v].blue:=Lightmap[i].pixel[u,v].blue+TempColor.b;