(Gast)
n/a Beiträge
|
Re: LuckieDIPS
18. Feb 2005, 16:41
Wenn wir schon dabei sind, 64-Bit Support...
GetDesktopIconInfo()
Delphi-Quellcode:
const
ItemBufferBlockSize = $1000;
type
PLvItemBuffer = ^TLvItemBuffer;
TLvItemBuffer = packed record
case Integer of
0: (
LvItem32: packed record
mask : LongWord;
iItem : LongInt;
iSubItem : LongInt;
state : LongWord;
stateMask : LongWord;
pszText : LongWord;
cchTextMax: LongInt;
iImage : LongInt;
lParam : LongWord;
iIndent : LongInt;
iGroupId : LongInt;
cColumns : LongWord;
puColumns : LongWord
end);
1: (
LvItem64: packed record
mask : LongWord;
iItem : LongInt;
iSubItem : LongInt;
state : LongWord;
stateMask : LongWord;
_align1 : LongWord;
pszText : Int64;
cchTextMax: LongInt;
iImage : LongInt;
lParam : Int64;
iIndent : LongInt;
iGroupId : LongInt;
cColumns : LongWord;
_align2 : LongWord;
puColumns : Int64;
end);
2: (LvItemBuff: array [0..ItemBufferBlockSize - 1] of Byte;
case Integer of
0: (AnsiText: array [0..ItemBufferBlockSize - 1] of AnsiChar);
1: (WideText: array [0..ItemBufferBlockSize div 2 - 1] of WideChar);
2: (ItemText: array [0..ItemBufferBlockSize div SizeOf(Char)-1] of Char));
end;
type
TFNIsWow64Process = function(hProcess: THandle; out Wow64Process: BOOL): BOOL;
stdcall;
var
FNIsWow64Process: TFNIsWow64Process;
function IsWow64Process(hProcess: THandle): Boolean;
var
Wow64Process: BOOL;
begin
if not Assigned(FNIsWow64Process) then
FNIsWow64Process := TFNIsWow64Process(
GetProcAddress(GetModuleHandle(kernel32), 'IsWow64Process'));
if not Assigned(FNIsWow64Process) then
Result := False
else
Result := FNIsWow64Process(hProcess, Wow64Process) and Wow64Process;
end;
function GetDesktopIconInfo: TDesktopIconInfoArray;
var
ListView : HWND;
ProcessId: DWORD;
Process : THandle;
Size : Cardinal; // SIZE_T
MemLocal : PLvItemBuffer;
MemRemote: PLvItemBuffer;
NumBytes : Cardinal; // SIZE_T
IconCount: DWORD;
IconIndex: Integer;
IconLabel: string;
IconPos : TPoint;
DesktopIconInfoArray: TDesktopIconInfoArray;
begin
// Fensterhandle des Desktop-ListView ermitteln und Prozess oeffnen
ListView := GetDesktopListView;
ProcessId := 0;
GetWindowThreadProcessId(ListView, @ProcessId);
Process := OpenProcess(PROCESS_QUERY_INFORMATION or PROCESS_VM_OPERATION or
PROCESS_VM_READ or PROCESS_VM_WRITE, False, ProcessId);
if Process <> 0 then
try
// Lokalen und entfernten (im Zielprozess) Puffer anlegen
Size := SizeOf(TLvItemBuffer);
MemLocal := VirtualAlloc(nil, Size, MEM_COMMIT, PAGE_READWRITE);
MemRemote := VirtualAllocEx(Process, nil, Size, MEM_COMMIT, PAGE_READWRITE);
if Assigned(MemLocal) and Assigned(MemRemote) then
try
// Anzahl der Symbole ermitteln und in einer Schleife durchlaufen
IconCount := SendMessage(ListView, LVM_GETITEMCOUNT, 0, 0);
Setlength(DesktopIconInfoArray, IconCount);
for IconIndex := 0 to IconCount - 1 do
begin
// Symboltext auslesen
// (es gibt zwei identische Strukturen, jeweils eine in diesem und eine
// im Zielprozess. Wobei die Daten zwischen den Puffern hin und her
// kopiert werden muessen. Dieser Aufwand ist noetig, da LVM_GETITEM
// eine Struktur liest und schreibt, die sich im Adressraum des
// Prozesses befindet, dem das entsprechende Fenster gehoert...)
ZeroMemory(MemLocal, SizeOf(TLvItemBuffer));
with MemLocal^ do
if IsWow64Process(GetCurrentProcess) and
not IsWow64Process(Process) then
begin
LvItem64.mask := LVIF_TEXT;
LvItem64.iItem := IconIndex;
LvItem64.pszText := Cardinal(MemRemote) + ItemBufferBlockSize;
LvItem64.cchTextMax := High(MemLocal.ItemText) + 1;
end
else
begin
LvItem32.mask := LVIF_TEXT;
LvItem32.iItem := IconIndex;
LvItem32.pszText := Cardinal(MemRemote) + ItemBufferBlockSize;
LvItem32.cchTextMax := High(MemLocal.ItemText) + 1;
end;
NumBytes := 0;
if WriteProcessMemory(Process, MemRemote, MemLocal, Size, NumBytes) and
Boolean(SendMessage(ListView, LVM_GETITEM, 0, LPARAM(MemRemote))) and
ReadProcessMemory(Process, MemRemote, MemLocal, Size, NumBytes) then
begin
IconLabel := string(MemLocal.ItemText);
// Position auslesen
// (-1, -1 ist nur ein Indiz fuer einen Fehlschlag, da diese Position
// natuerlich moeglich ist...)
IconPos.X := -1;
IconPos.Y := -1;
if Boolean(SendMessage(ListView, LVM_GETITEMPOSITION, IconIndex,
LPARAM(MemRemote))) and ReadProcessMemory(Process, MemRemote,
MemLocal, Size, NumBytes) then
begin
IconPos := PPoint(MemLocal)^;
end;
// Speichern ;)
DesktopIconInfoArray[IconIndex].Caption := IconLabel;
DesktopIconInfoArray[IconIndex].Position.X := IconPos.X;
DesktopIconInfoArray[IconIndex].Position.Y := IconPos.Y;
end;
result := DesktopIconInfoArray;
end;
except
// Exceptions ignorieren
end;
// Aufraeumen
if Assigned(MemRemote) then
VirtualFreeEx(Process, MemRemote, 0, MEM_RELEASE);
if Assigned(MemLocal) then
VirtualFree(MemLocal, 0, MEM_RELEASE);
finally
CloseHandle(Process);
end;
end;
SetDesktopIconPos()
Delphi-Quellcode:
function SetDesktopIconPos(DesktopIconInfoArray: TDesktopIconInfoArray):
Boolean;
var
Listview : HWND;
ProcessId: DWORD;
Process : THandle;
Size : Cardinal;
MemLocal : PLvItemBuffer;
MemRemote: PLvItemBuffer;
IconCount: Integer;
IconIndex: Integer;
IconLabel: string;
IconPos : TPoint;
NumBytes : Cardinal;
Loop : Integer;
begin
Result := False;
// Kommentare siehe GetDesktopIconInfo ;o)
ListView := GetDesktopListView();
ProcessId := 0;
GetWindowThreadProcessId(ListView, @ProcessId);
Process := OpenProcess(PROCESS_QUERY_INFORMATION or PROCESS_VM_OPERATION or
PROCESS_VM_READ or PROCESS_VM_WRITE, False, ProcessId);
if Process <> 0 then
try
Size := SizeOf(TLVItemBuffer);
MemLocal := VirtualAlloc(nil, Size, MEM_COMMIT, PAGE_READWRITE);
MemRemote := VirtualAllocEx(Process, nil, Size, MEM_COMMIT, PAGE_READWRITE);
if Assigned(MemLocal) and Assigned(MemRemote) then
try
IconCount := SendMessage(ListView, LVM_GETITEMCOUNT, 0, 0);
for IconIndex := 0 to IconCount - 1 do
begin
ZeroMemory(MemLocal, SizeOf(TLvItemBuffer));
with MemLocal^ do
if IsWow64Process(GetCurrentProcess) and
not IsWow64Process(Process) then
begin
LvItem64.mask := LVIF_TEXT;
LvItem64.iItem := IconIndex;
LvItem64.pszText := Cardinal(MemRemote) + ItemBufferBlockSize;
LvItem64.cchTextMax := High(MemLocal.ItemText) + 1;
end
else
begin
LvItem32.mask := LVIF_TEXT;
LvItem32.iItem := IconIndex;
LvItem32.pszText := Cardinal(MemRemote) + ItemBufferBlockSize;
LvItem32.cchTextMax := High(MemLocal.ItemText) + 1;
end;
NumBytes := 0;
if WriteProcessMemory(Process, MemRemote, MemLocal, Size, NumBytes) and
Boolean(SendMessage(ListView, LVM_GETITEM, 0, LPARAM(MemRemote))) and
ReadProcessMemory(Process, MemRemote, MemLocal, Size, NumBytes) then
begin
IconLabel := string(MemLocal.ItemText);
for Loop := 0 to Length(DesktopIconInfoArray) - 1 do
begin
if DesktopIconInfoArray[Loop].Caption = IconLabel then
begin
IconPos.X := DesktopIconInfoArray[IconIndex].Position.X;
IconPos.Y := DesktopIconInfoArray[IconIndex].Position.Y;
Result := BOOL(SendMessage(Listview, LVM_SETITEMPOSITION, Loop,
MAKELPARAM(IconPos.X, IconPos.Y)));
end;
end;
end;
end;
except
// Exceptions ignorieren
end;
if Assigned(MemLocal) then
VirtualFree(MemLocal, 0, MEM_RELEASE);
if Assigned(MemRemote) then
VirtualFreeEx(Process, MemRemote, 0, MEM_RELEASE);
finally
CloseHandle(Process);
end;
end;
BTW, in der Schleife von GetDesktopIconInfoFromIni() sollte überprüft werden ob Length(IniSections[Loop]) > 0 ist (sonst kommt es bei einer (angeblich) leeren Section zu einer Zugriffsverletzung).
Gruss Nico
ps: für Unicode müsste man das Programm komplett umschreiben (habe Dateien mit japanischen Symbolen auf dem Desktop...)
|