Thema: Delphi 2 DXTimer mit DelphiX!??

Einzelnen Beitrag anzeigen

Benutzerbild von Die Muhkuh
Die Muhkuh

Registriert seit: 21. Aug 2003
7.332 Beiträge
 
Delphi 2009 Professional
 
#12

Re: 2 DXTimer mit DelphiX!??

  Alt 22. Jan 2005, 17:20
Hi,

hier mal meine korrigierte Version:

Delphi-Quellcode:
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  DXClass, DXDraws, DXSprite, ExtCtrls;

type
  TForm1 = class(TForm)
    DXDraw1: TDXDraw;
    DXSpriteEngine1: TDXSpriteEngine;
    DXImageList1: TDXImageList;
    DXTimer1: TDXTimer;
    procedure FormCreate(Sender: TObject);
    procedure DXTimer1Timer(Sender: TObject; LagCount: Integer);
  private
    { Private declarations }
  public
    { Public declarations }
  end;

  TAnimation = class(TImageSprite)
  private
    vx, vy: Double;
  public
    constructor Create(AParent: TSprite); override;

    procedure DoMove(MoveCount: Integer); override;
  end;


var
  Form1: TForm1;

implementation

{$R *.DFM}

procedure TForm1.FormCreate(Sender: TObject);
begin
  with TAnimation.Create(DXSpriteEngine1.Engine) do
  begin
    X := 0;
    Y := 0;
  end;
end;

procedure TForm1.DXTimer1Timer(Sender: TObject; LagCount: Integer);
begin
  DXSpriteEngine1.Move(1);
  DXDraw1.Surface.Fill(0);
  DXSpriteEngine1.Draw;
  DXDraw1.Flip;
end;

{ TAnimation }

constructor TAnimation.Create(AParent: TSprite);
begin
  inherited;

  vX := 2;
  vY := 2;

  Image := Form1.DXImageList1.Items.Find('1');
  Width := Image.Width;
  Height := Image.Height;
  AnimCount := 4;
  AnimLooped := True;
  AnimSpeed := 24/100;
  AnimStart := 0;
end;

procedure TAnimation.DoMove(MoveCount: Integer);
begin
  inherited;

  if X <= 0 then
    vX := 2;

  if X >= Form1.DXDraw1.Width - Width then
    vX := - 2;

  if Y <= 0 then
    vY := 2;

  if Y >= Form1.DXDraw1.Height - Height then
    vY := - 2;

  X := X + vX;
  Y := Y + vY;
end;

end.
  Mit Zitat antworten Zitat