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Registriert seit: 14. Sep 2005 Ort: 4020 Linz 558 Beiträge Delphi 10.3 Rio |
#1
Schätze du greifst mit einer unterschiedlichen gds32.dll auf die Datenbank zu. Das wäre der naheliegende Verdacht.
Ein weitere Möglichkeit wäre, keine Ahnung ob du über TCP/IP gehst, dass die Datenbank Management Software im Fall von lokalem Zugriff mehr als eine Session offen hat und den Zugriff verweigert. Der 'Fehler' kann auch zeitverzögert auftreten. Vorsicht! Meine Erinnerung an Interbase in jeder x-beliebigen Konfiguration ist schon etwas von weit hinter den Nebeln von Avalon, gut solange auch wieder nicht, aber doch verdeckt. Liebe Freunde,
RADSTD RIO, InterbaseDS2009 Interbase2009 neu installiert. Interbase2020 vorher deinstalliert. <Run without debugging>: Ich öffne im Programm eine Datenbank und lese/schreibe Daten, ohne Problem. <Run F9>: Wenn ich das via Debugger mache, bekomme ich beim IBDataBase "Connect" die Meldung "unavailable database" und Ende des Programms. Wo mache ich einen Fehler? Vielen Dank für eine Antwort! Gruß Dieter |
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Registriert seit: 20. Jan 2006 Ort: Lübbecke 11.643 Beiträge Delphi 12 Athens |
#2
Prüf doch mal genau, welche Unterschiede die beiden Konfigurationen in der dproj-Datei haben. Vielleicht kannst du damit schon die Ursache erkennen. Falls nicht, können wir ja auch mal einen Blick darauf werden.
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Registriert seit: 21. Nov 2008 Ort: München 10 Beiträge Delphi XE2 Professional |
#3
Hallo, erstmal Danke für die Antworten.
Die gds32.dll ist es nicht. Sind zweimal vorhanden. Größe und Datum sind gleich. Vielleicht noch eine Information. Ich hatte probeweise den Interbase2020 installiert wegen Kompatibilität-Test. Der ist aber wieder deinstalliert. Auf was sollte ich in den Projektdateien achten? In der .local-Datei steht seltsamerweise "<Transaction>1899.12.30 00:00:00.000.696,=H:\Embarcadero Rio\TocsRio\MainOffLine.cpp</Transaction>". Was auch immer das bedeuten soll. Mir fällt nur eins ein. Das Studio neu installieren. Oder gibt es noch andere Vorschläge? |
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Registriert seit: 20. Jan 2006 Ort: Lübbecke 11.643 Beiträge Delphi 12 Athens |
#4
Auf was sollte ich in den Projektdateien achten?
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Registriert seit: 21. Nov 2008 Ort: München 10 Beiträge Delphi XE2 Professional |
#5
Hallo Uwe, nachfolgend die Projektdatei:
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Condition="'$(Config)'=='Debug' or '$(Cfg_1)'!=''"> <Cfg_1>true</Cfg_1> <CfgParent>Base</CfgParent> <Base>true</Base> </PropertyGroup> <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''"> <Cfg_1_Win32>true</Cfg_1_Win32> <CfgParent>Cfg_1</CfgParent> <Cfg_1>true</Cfg_1> <Base>true</Base> </PropertyGroup> <PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_2)'!=''"> <Cfg_2>true</Cfg_2> <CfgParent>Base</CfgParent> <Base>true</Base> </PropertyGroup> <PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''"> <Cfg_2_Win32>true</Cfg_2_Win32> <CfgParent>Cfg_2</CfgParent> <Cfg_2>true</Cfg_2> <Base>true</Base> </PropertyGroup> <PropertyGroup Condition="('$(Platform)'=='Win64' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win64)'!=''"> <Cfg_2_Win64>true</Cfg_2_Win64> <CfgParent>Cfg_2</CfgParent> <Cfg_2>true</Cfg_2> <Base>true</Base> </PropertyGroup> <PropertyGroup Condition="'$(Base)'!=''"> <DCC_CBuilderOutput>JPHNE</DCC_CBuilderOutput> <IntermediateOutputDir>.\$(Platform)\$(Config)</IntermediateOutputDir> <FinalOutputDir>.</FinalOutputDir> <BCC_wpar>false</BCC_wpar> <BCC_ExtendedErrorInfo>true</BCC_ExtendedErrorInfo> <DCC_Namespace>System;Xml;Data;Datasnap;Web;Soap;V cl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;$(D CC_Namespace)</DCC_Namespace> <_TCHARMapping>wchar_t</_TCHARMapping> <Multithreaded>true</Multithreaded> <Icon_MainIcon>$(BDS)\bin\cbuilder_PROJECTICON.ico </Icon_MainIcon> <UWP_CppLogo44>$(BDS)\bin\Artwork\Windows\UWP\cppr eg_UwpDefault_44.png</UWP_CppLogo44> <UWP_CppLogo150>$(BDS)\bin\Artwork\Windows\UWP\cpp reg_UwpDefault_150.png</UWP_CppLogo150> <SanitizedProjectName>TestDB</SanitizedProjectName> <VerInfo_Locale>1031</VerInfo_Locale> <VerInfo_Keys>CompanyName=IngBuero Dinnus, Munich Germany;FileDescription=$(MSBuildProjectName);File Version=3.0.0.0;InternalName=;LegalCopyright=MAN Energy Solutions SE, Oberhausen Germany;LegalTrademarks=;OriginalFilename=;Program ID=com.embarcadero.$(MSBuildProjectName);ProductNa me=$(MSBuildProjectName);ProductVersion=3.0.0.0;Co mments=</VerInfo_Keys> <BCC_InstructionSet>5</BCC_InstructionSet> <ILINK_DisableIncrementalLinking>true</ILINK_DisableIncrementalLinking> <BCC_DisableOptimizations>true</BCC_DisableOptimizations> <ILINK_MapFileType>None</ILINK_MapFileType> <VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo> <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo> <VerInfo_MajorVer>3</VerInfo_MajorVer> <AllPackageLibs>vcl.lib;rtl.lib;dbrtl.lib;ibxpress .lib</AllPackageLibs> </PropertyGroup> <PropertyGroup Condition="'$(Base_Win32)'!=''"> <IncludePath>$(BDSINCLUDE)\windows\vcl;$(ABAKUS);$ (TMSDIR);$(InterBase)\include;$(ICBRR);$(TEEINCPAT H);$(ICSW32DBINC);$(IncludePath)</IncludePath> <DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap .Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace) </DCC_Namespace> <BT_BuildType>Debug</BT_BuildType> <VerInfo_Locale>1033</VerInfo_Locale> <ILINK_LibraryPath>$(ICSLIB);$(TEELIBPATH);$(3D_TR AV_LIB);$(InterBase)\Lib;.\Lib\$(Platform)\$(Confi g);$(ILINK_LibraryPath)</ILINK_LibraryPath> <Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File> </PropertyGroup> <PropertyGroup Condition="'$(Base_Win64)'!=''"> <PackageImports>AbkDBStdRAD10_3;AbkStdRAD10_3;ador tl;appanalytics;bcbie;bcbsmp;bindcomp;bindcompdbx; bindcompfmx;bindcompvcl;bindengine;CloudService;Cu stomIPTransport;dbexpress;dbrtl;dbxcds;DbxClientDr iver;DbxCommonDriver;DBXInterBaseDriver;DBXMySQLDr iver;DBXSqliteDriver;dsnap;dsnapcon;dsnapxml;FireD AC;FireDACADSDriver;FireDACCommon;FireDACCommonDri ver;FireDACCommonODBC;FireDACIBDriver;FireDACMSAcc Driver;FireDACMySQLDriver;FireDACPgDriver;FireDACS qliteDriver;fmx;fmxase;fmxdae;fmxFireDAC;fmxobj;ib monitor;ibxbindings;ibxpress;IcsCommonCB103Run;Ics FmxCB103Run;IcsVclCB103Run;IndyCore;IndyIPClient;I ndyIPCommon;IndyIPServer;IndyProtocols;IndySystem; inet;inetdb;inetdbxpress;QRWRunDXE10_3_w64;RESTBac kendComponents;RESTComponents;rtl;soapmidas;soaprt l;soapserver;tethering;TMSVCLUIPackPkgDXE12;TMSVCL UIPackPkgExDXE12;vcl;vclactnband;vcldb;vcldsnap;vc lFireDAC;vclib;vclie;vclimg;VCLRESTComponents;VclS mp;vcltouch;vclwinx;vclx;xmlrtl;$(PackageImports)</PackageImports> <IncludePath>$(BDSINCLUDE)\windows\vcl;$(IncludePa th)</IncludePath> <BCC_PCHName_Clang>TestDBPCH1.h</BCC_PCHName_Clang> </PropertyGroup> <PropertyGroup Condition="'$(Cfg_1)'!=''"> <BCC_OptimizeForSpeed>false</BCC_OptimizeForSpeed> <BCC_DisableOptimizations>true</BCC_DisableOptimizations> <DCC_Optimize>false</DCC_Optimize> <DCC_DebugInfoInExe>true</DCC_DebugInfoInExe> <Defines>_DEBUG;$(Defines)</Defines> <BCC_InlineFunctionExpansion>false</BCC_InlineFunctionExpansion> <BCC_UseRegisterVariables>None</BCC_UseRegisterVariables> <DCC_Define>DEBUG</DCC_Define> <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers> <TASM_DisplaySourceLines>true</TASM_DisplaySourceLines> <BCC_StackFrames>true</BCC_StackFrames> <ILINK_FullDebugInfo>true</ILINK_FullDebugInfo> <TASM_Debugging>Full</TASM_Debugging> <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn> <BCC_EnableCPPExceptions>true</BCC_EnableCPPExceptions> <BCC_DisableFramePtrElimOpt>true</BCC_DisableFramePtrElimOpt> <BCC_DisableSpellChecking>true</BCC_DisableSpellChecking> <CLANG_UnwindTables>true</CLANG_UnwindTables> <ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(I LINK_LibraryPath)</ILINK_LibraryPath> <ILINK_TranslatedLibraryPath>$(BDSLIB)\$(PLATFORM) \debug\$(LANGDIR);$(ILINK_TranslatedLibraryPath)</ILINK_TranslatedLibraryPath> </PropertyGroup> <PropertyGroup Condition="'$(Cfg_1_Win32)'!=''"> <BCC_AllCodeguardOptions>true</BCC_AllCodeguardOptions> <BCC_MonitorInlinePtrAccess>true</BCC_MonitorInlinePtrAccess> <BCC_MonitorGlobalAndStackData>true</BCC_MonitorGlobalAndStackData> <BCC_MonitorThis>true</BCC_MonitorThis> <Debugger_RunParams>1</Debugger_RunParams> <IncludePath>C:\Program Files (x86)\QuickReport\QR6-RAD-10-3-Rio\win32\debug;$(IncludePath)</IncludePath> <VerInfo_Locale>1033</VerInfo_Locale> <LinkPackageStatics>vcl.lib;rtl.lib;dbrtl.lib;ibxp ress.lib</LinkPackageStatics> </PropertyGroup> <PropertyGroup Condition="'$(Cfg_2)'!=''"> <Defines>NDEBUG;$(Defines)</Defines> <TASM_Debugging>None</TASM_Debugging> </PropertyGroup> <PropertyGroup Condition="'$(Cfg_2_Win32)'!=''"> <AppEnableRuntimeThemes>true</AppEnableRuntimeThemes> <AppDPIAwarenessMode>PerMonitorV2</AppDPIAwarenessMode> <VerInfo_Special>true</VerInfo_Special> <VerInfo_Locale>1033</VerInfo_Locale> <VerInfo_Keys>CompanyName=IngBuero Dinnus, Munich Germany;FileDescription=$(MSBuildProjectName);File Version=3.0.0.0;InternalName=;LegalCopyright=MAN Energy Solutions SE, Oberhausen Germany;LegalTrademarks=;OriginalFilename=;Program ID=com.embarcadero.$(MSBuildProjectName);ProductNa me=$(MSBuildProjectName);ProductVersion=3.0.0.0;Co mments=;SpecialBuild=</VerInfo_Keys> <BCC_SourceDebuggingOn>true</BCC_SourceDebuggingOn> <BCC_DebugLineNumbers>true</BCC_DebugLineNumbers> <IncludePath>$(QRPTRL32);$(IncludePath)</IncludePath> <ILINK_LibraryPath>$(QRPTRL32);$(TMSDIR);$(ILINK_L ibraryPath)</ILINK_LibraryPath> <VerInfo_AutoGenVersion>true</VerInfo_AutoGenVersion> <Debugger_RunParams>1</Debugger_RunParams> <LinkPackageStatics>vcl.lib;rtl.lib;dbrtl.lib;ibxp ress.lib</LinkPackageStatics> </PropertyGroup> <PropertyGroup Condition="'$(Cfg_2_Win64)'!=''"> <BCC_PCHName_Clang>TestDBPCH1.h</BCC_PCHName_Clang> </PropertyGroup> <ItemGroup> <CppCompile Include="MainTestDB.cpp"> <Form>Form1</Form> <FormType>dfm</FormType> <DependentOn>MainTestDB.h</DependentOn> <BuildOrder>2</BuildOrder> </CppCompile> <CppCompile Include="TestDB.cpp"> <BuildOrder>0</BuildOrder> </CppCompile> <PCHCompile Include="TestDBPCH1.h"> <BuildOrder>1</BuildOrder> <PCH>true</PCH> </PCHCompile> <FormResources Include="MainTestDB.dfm"/> <BuildConfiguration Include="Release"> <Key>Cfg_2</Key> <CfgParent>Base</CfgParent> </BuildConfiguration> <BuildConfiguration Include="Base"> <Key>Base</Key> </BuildConfiguration> <BuildConfiguration Include="Debug"> <Key>Cfg_1</Key> <CfgParent>Base</CfgParent> </BuildConfiguration> </ItemGroup> <ProjectExtensions> <Borland.Personality>CPlusPlusBuilder.Personality. 12</Borland.Personality> <Borland.ProjectType>CppVCLApplication</Borland.ProjectType> <BorlandProject> <CPlusPlusBuilder.Personality> <ProjectProperties> <ProjectProperties Name="AutoShowDeps">False</ProjectProperties> <ProjectProperties Name="ManagePaths">True</ProjectProperties> <ProjectProperties Name="VerifyPackages">True</ProjectProperties> <ProjectProperties Name="IndexFiles">False</ProjectProperties> </ProjectProperties> <Source> <Source Name="MainSource">TestDB.cpp</Source> </Source> <Excluded_Packages> <Excluded_Packages Name="$(BDSBIN)\bcboffice2k260.bpl">Embarcadero C++Builder Office 2000 Servers Package</Excluded_Packages> <Excluded_Packages Name="$(BDSBIN)\bcbofficexp260.bpl">Embarcadero C++Builder Office XP Servers Package</Excluded_Packages> </Excluded_Packages> </CPlusPlusBuilder.Personality> <Deployment Version="3"> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32c260.dll" Class="DependencyModule"> <Platform Name="Win32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgcrtl.dylib" Class="DependencyModule"> <Platform Name="OSX32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx64\libcgstl.dylib" Class="DependencyModule"> <Platform Name="OSX64"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32260mt.dll" Class="DependencyModule"> <Platform Name="Win32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin\cc32260.dll" Class="DependencyModule"> <Platform Name="Win32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true'" LocalName="$(BDS)\Redist\osx32\libcgstl.dylib" Class="DependencyModule"> <Platform Name="OSX32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin\borlndmm.dll" Class="DependencyModule"> <Platform Name="Win32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(UsingDelphiRTL)'=='true'" LocalName="$(BDS)\bin64\borlndmm.dll" Class="DependencyModule"> <Platform Name="Win64"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin64\cc64260mt.dll" Class="DependencyModule"> <Platform Name="Win64"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile LocalName=".\Win32\Debug\TestDB.exe" Configuration="Debug" Class="ProjectOutput"> <Platform Name="Win32"> <RemoteName>TestDB.exe</RemoteName> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'!='true'" LocalName="$(BDS)\bin64\cc64260.dll" Class="DependencyModule"> <Platform Name="Win64"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true' And '$(Multithreaded)'=='true'" LocalName="$(BDS)\bin\cc32c260mt.dll" Class="DependencyModule"> <Platform Name="Win32"> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile LocalName=".\Win32\Debug\TestDB.tds" Configuration="Debug" Class="DebugSymbols"> <Platform Name="Win32"> <RemoteName>TestDB.tds</RemoteName> <Overwrite>true</Overwrite> </Platform> </DeployFile> <DeployFile Condition="'$(DynamicRTL)'=='true'" 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<Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="iPhone_Launch750"> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="iPhone_Launch828"> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectAndroidManifest"> <Platform Name="Android"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectiOSDeviceDebug"> <Platform Name="iOSDevice32"> <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Res ources\DWARF</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Res ources\DWARF</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectiOSDeviceResourceRules"> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectiOSEntitlements"> <Platform Name="iOSDevice32"> <RemoteDir>..\</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <RemoteDir>..\</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectiOSInfoPList"> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectiOSResource"> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectOSXDebug"> <Platform Name="OSX64"> <RemoteDir>..\$(PROJECTNAME).app.dSYM\Contents\Res ources\DWARF</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectOSXEntitlements"> <Platform Name="OSX32"> <RemoteDir>..\</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="OSX64"> <RemoteDir>..\</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectOSXInfoPList"> <Platform Name="OSX32"> <RemoteDir>Contents</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="OSX64"> <RemoteDir>Contents</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectOSXResource"> <Platform Name="OSX32"> <RemoteDir>Contents\Resources</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="OSX64"> <RemoteDir>Contents\Resources</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Required="true" Name="ProjectOutput"> <Platform Name="Android"> <RemoteDir>library\lib\armeabi-v7a</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice32"> <Operation>1</Operation> </Platform> <Platform Name="iOSDevice64"> <Operation>1</Operation> </Platform> <Platform Name="iOSSimulator"> <Operation>1</Operation> </Platform> <Platform Name="Linux64"> <Operation>1</Operation> </Platform> <Platform Name="OSX32"> <RemoteDir>Contents\MacOS</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="OSX64"> <RemoteDir>Contents\MacOS</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="Win32"> <Operation>0</Operation> </Platform> </DeployClass> <DeployClass Name="ProjectUWPManifest"> <Platform Name="Win32"> <Operation>1</Operation> </Platform> <Platform Name="Win64"> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="UWP_CppLogo150"> <Platform Name="Win32"> <RemoteDir>Assets</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="Win64"> <RemoteDir>Assets</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <DeployClass Name="UWP_CppLogo44"> <Platform Name="Win32"> <RemoteDir>Assets</RemoteDir> <Operation>1</Operation> </Platform> <Platform Name="Win64"> <RemoteDir>Assets</RemoteDir> <Operation>1</Operation> </Platform> </DeployClass> <ProjectRoot Platform="iOSDevice64" Name="$(PROJECTNAME).app"/> <ProjectRoot Platform="Win64" Name="$(PROJECTNAME)"/> <ProjectRoot Platform="iOSDevice32" Name="$(PROJECTNAME).app"/> <ProjectRoot Platform="Linux64" Name="$(PROJECTNAME)"/> <ProjectRoot Platform="Win32" Name="$(PROJECTNAME)"/> <ProjectRoot Platform="OSX32" Name="$(PROJECTNAME).app"/> <ProjectRoot Platform="Android" Name="$(PROJECTNAME)"/> <ProjectRoot Platform="OSX64" Name="$(PROJECTNAME).app"/> <ProjectRoot Platform="iOSSimulator" Name="$(PROJECTNAME).app"/> </Deployment> <Platforms> <Platform value="Win32">True</Platform> <Platform value="Win64">False</Platform> </Platforms> </BorlandProject> <ProjectFileVersion>12</ProjectFileVersion> </ProjectExtensions> <Import Project="$(BDS)\Bin\CodeGear.Cpp.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Cpp.Targets ')"/> <Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDI R)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPP DATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/> <Import Project="$(MSBuildProjectName).deployproj" Condition="Exists('$(MSBuildProjectName).deploypro j')"/> </Project> |
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Registriert seit: 20. Jan 2006 Ort: Lübbecke 11.643 Beiträge Delphi 12 Athens |
#6
Ich kenne mich zwar mit C++ Builder nicht so gut aus, aber interessant sind vielleicht diese Bereiche:
Debug:
XML-Code:
Release:
<ILINK_LibraryPath>$(BDSLIB)\$(PLATFORM)\debug;$(I LINK_LibraryPath)</ILINK_LibraryPath>
... <IncludePath>C:\Program Files (x86)\QuickReport\QR6-RAD-10-3-Rio\win32\debug;$(IncludePath)</IncludePath>
XML-Code:
<PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
<IncludePath>$(QRPTRL32);$(IncludePath)</IncludePath> ... <ILINK_LibraryPath>$(QRPTRL32);$(TMSDIR);$(ILINK_LibraryPath)</ILINK_LibraryPath> |
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Ansicht |
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ForumregelnEs ist dir nicht erlaubt, neue Themen zu verfassen.
Es ist dir nicht erlaubt, auf Beiträge zu antworten.
Es ist dir nicht erlaubt, Anhänge hochzuladen.
Es ist dir nicht erlaubt, deine Beiträge zu bearbeiten.
BB-Code ist an.
Smileys sind an.
[IMG] Code ist an.
HTML-Code ist aus. Trackbacks are an
Pingbacks are an
Refbacks are aus
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