Image files to use in games and applications often are available in other formats, e.g. JPG or PNG. In contrast to simple bitmap files, which need a significant higher amount of disk space memory, are they memory-compressed and need significant less disk space. Also it would be desirable to create the SDL3 texture directly by … <a href="https://www.freepascal-meets-sdl.net/rendering-image-files-with-any-format-sdl3_image/" class="more-link">Continue reading <span class="screen-reader-text">Renderin
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