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Registriert seit: 4. Jun 2010
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#1

Big improvements and optimizations for Tiled maps handling in TCastleScene

  Alt 22. Jan 2023, 11:30
This post somewhat retracts yesterday’s post, because I had a busy sleepless night and fixed some issues with loading Tiled in that I mentioned yesterday ? I did a significant refactor of how it works. I’m proud to say that loading Tiled maps into is now our recommended approach to using Tiled maps. The big …
<a href="https://castle-engine.io/wp/2023/01/22/big-improvements-and-optimizations-for-tiled-maps-handling-in-tcastlescene/" class="more-link">Continue reading

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