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DP News-Robot

Registriert seit: 4. Jun 2010
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#1

Creating OpenGLES 3 context on mobile

  Alt 9. Okt 2021, 21:10
We now load OpenGLES 3 context on mobile when possible (but still fallback to OpenGLES 2). Core Castle Game Engine for now doesn’t actually use any OpenGLES 3 functionality. But we make available SetTransformFeedbackVaryings for shaders, which can be utilized by components like Particle Emitter (particle system for 3D and 2D in CGE) to now … Continue reading ?



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