Registriert seit: 4. Jun 2010
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Asynchronous (non-blocking) downloading using TCastleDownload class, and other HTTP c
19. Jul 2020, 03:55
The new class TCastleDownload allows to download data over http and https asynchronously, without blocking the main thread of the application. This means that you can trivially continue rendering and game logic, while some resource are being downloaded over the network. I made a demo in examples/network/asynchronous_download/. It demonstrates multiple simultaneous downloads, and underneath a …
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