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juniorA

Registriert seit: 14. Sep 2011
112 Beiträge
 
Delphi 10.2 Tokyo Professional
 
#2

AW: Firemonkey welches Objekt

  Alt 6. Dez 2019, 10:09
Delphi-Quellcode:
//----------------------------------------------------------------------------------------------------------------------------------
// Grundbildschirm
//----------------------------------------------------------------------------------------------------------------------------------
unit pB_main;

interface

uses
  System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
  FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs, FMX.Viewport3D, System.Math.Vectors, FMX.Controls3D, FMX.Objects3D,
  FMX.Controls.Presentation, FMX.StdCtrls;

type
  THaupt_Form = class(TForm)
    Viewport_3D : TViewport3D;
    Model_3D : TModel3D;
    Grundraster : TGrid3D;
    Status_Zeile : TStatusBar;
    Panel_XY : TPanel;
    Text_XY_Pos : TLabel;
    Zoom_panel : TPanel;
    Zoom_Label : TLabel;
    TrackBar_Zoom: TTrackBar;
    procedure Viewport_3DMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
    procedure Viewport_3DMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Single);
    procedure Viewport_3DMouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
    procedure FormActivate(Sender: TObject);
    procedure TrackBar_ZoomTracking(Sender: TObject);
    procedure Viewport_3DMouseWheel(Sender: TObject; Shift: TShiftState; WheelDelta: Integer; var Handled: Boolean);
    procedure FormClose(Sender: TObject; var Action: TCloseAction);

  private
    { Private-Deklarationen }
  public
    { Public-Deklarationen }
    Down_Pos : TPointF;
    Mouse_Down: Boolean;
  end;

type kugel = record
     huelle : TSphere;
     name : string;
     end;

var
  Haupt_Form : THaupt_Form;
  kugel_feld : array of kugel;

implementation


{$R *.fmx}

// Initialisierung
procedure THaupt_Form.FormActivate(Sender: TObject);
var i : integer;

begin
  Grundraster.HitTest := false;
  // Kugeln setzen
  Viewport_3D.BeginUpdate;

  for i := 0 to 9 do
  begin
    setlength(kugel_feld, succ(length(kugel_feld)));
    kugel_feld[pred(length(kugel_feld))].huelle := tsphere.Create(self);
    kugel_feld[pred(length(kugel_feld))].huelle.Parent := grundraster;
    kugel_feld[pred(length(kugel_feld))].huelle.Position.x := 1;
    kugel_feld[pred(length(kugel_feld))].huelle.Position.y := i;
    kugel_feld[pred(length(kugel_feld))].huelle.Width := 1;
    kugel_feld[pred(length(kugel_feld))].huelle.Height := 1;
    kugel_feld[pred(length(kugel_feld))].huelle.Repaint;
    kugel_feld[pred(length(kugel_feld))].name := inttostr(i);
  end;
  Viewport_3D.endUpdate;
  Viewport_3D.Repaint;
end;

procedure THaupt_Form.FormClose(Sender: TObject; var Action: TCloseAction);
var i : integer;
begin
  for i := 0 to pred(length(kugel_feld)) do kugel_feld[i].huelle.Free;
end;


procedure THaupt_Form.TrackBar_ZoomTracking(Sender: TObject);
begin
  Model_3D.Scale.X := TrackBar_Zoom.value;
  Model_3D.Scale.Y := TrackBar_Zoom.value;
  Model_3D.Scale.Z := TrackBar_Zoom.value;
end;

procedure THaupt_Form.Viewport_3DMouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
begin
  Down_Pos := PointF(X, Y);
  Mouse_Down := True;
end;


procedure THaupt_Form.Viewport_3DMouseMove(Sender: TObject; Shift: TShiftState; X, Y: Single);
begin
  if (ssLeft in Shift) and (Mouse_Down) then
  begin
    Model_3D.RotationAngle.X := Model_3D.RotationAngle.X - ((Y - Down_Pos.Y) * 0.25);
    Model_3D.RotationAngle.Y := Model_3D.RotationAngle.Y + ((X - Down_Pos.X) * 0.25);
    Down_Pos := PointF(X, Y);
  end;
  Text_XY_Pos.Text := 'XY Pos ' + floattostr(X) + '/' + floattostr(y);
end;

procedure THaupt_Form.Viewport_3DMouseUp(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
begin
  Mouse_Down := false;
end;

procedure THaupt_Form.Viewport_3DMouseWheel(Sender: TObject; Shift: TShiftState; WheelDelta: Integer; var Handled: Boolean);
begin
  begin
    if WheelDelta < 0 then TrackBar_Zoom.value := TrackBar_Zoom.value - 0.1
    else TrackBar_Zoom.value := TrackBar_Zoom.value + 0.1;
    Model_3D.Scale.X := TrackBar_Zoom.value;
    Model_3D.Scale.Y := TrackBar_Zoom.value;
    Model_3D.Scale.Z := TrackBar_Zoom.value;
  end;
end;

end.
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