Thema
:
Inhaltsabfrage in Delphi 10.2
Einzelnen Beitrag anzeigen
iTzElKay
Registriert seit: 11. Sep 2018
Ort: Vlotho, im wundervollen NRW.
25 Beiträge
Delphi 10.2 Tokyo Enterprise
#
24
AW: Inhaltsabfrage in Delphi 10.2
13. Sep 2018, 12:35
markieren
Code:
niSpielerNr := 1;
onePlayerSBtn.Enabled := false;
twoPlayerSBtn.Enabled := false;
startSBtn.Enabled := false;
newGameSBtn.Enabled := true;
wuerfel1BBtn.Enabled := true;
wuerfel2BBtn.Enabled := true;
wuerfel3BBtn.Enabled := true;
wuerfel4BBtn.Enabled := true;
wuerfel5BBtn.Enabled := true;
wuerfel6BBtn.Enabled := true;
wuerfel7BBtn.Enabled := true;
wuerfel1SBtn.Enabled := true;
wuerfel2SBtn.Enabled := true;
wuerfel3SBtn.Enabled := true;
wuerfel4SBtn.Enabled := true;
wuerfel5SBtn.Enabled := true;
wuerfel6SBtn.Enabled := true;
wuerfel7SBtn.Enabled := true;
wuerfelnBBtn.Enabled := true;
enableSpieler1( true );
wuerfelnBBtn.SetFocus;
markieren
Code:
procedure TKnuffel.enableSpieler1(lbEinAus: Boolean);
begin
player1CB1er.Enabled := lbEinAus;
player1CB2er.Enabled := lbEinAus;
player1CB3er.Enabled := lbEinAus;
player1CB4er.Enabled := lbEinAus;
player1CB5er.Enabled := lbEinAus;
player1CB6er.Enabled := lbEinAus;
player1CB3Pasch.Enabled := lbEinAus;
player1CB4Pasch.Enabled := lbEinAus;
player1CB5Pasch.Enabled := lbEinAus;
player1CB6Pasch.Enabled := lbEinAus;
player1CB2Doppel.Enabled := lbEinAus;
player1CB3Doppel.Enabled := lbEinAus;
player1CBTrippel.Enabled := lbEinAus;
player1CBKFH.Enabled := lbEinAus;
player1CBGFH.Enabled := lbEinAus;
player1CBMStr.Enabled := lbEinAus;
player1CBKStr.Enabled := lbEinAus;
player1CBGStr.Enabled := lbEinAus;
player1CBKnuffel.Enabled := lbEinAus;
player1CBChance.Enabled := lbEinAus;
wert1Label1er.Enabled := lbEinAus;
wert1Label2er.Enabled := lbEinAus;
wert1Label3er.Enabled := lbEinAus;
wert1Label4er.Enabled := lbEinAus;
wert1Label5er.Enabled := lbEinAus;
wert1Label6er.Enabled := lbEinAus;
wert1LabelTotal.Enabled := lbEinAus;
wert1LabelBonus.Enabled := lbEinAus;
wert1LabelGOO.Enabled := lbEinAus;
total1Label.Enabled := lbEinAus;
bonus1Label.Enabled := lbEinAus;
totallyAbove1Label.Enabled := lbEinAus;
wert1Label3Pasch.Enabled := lbEinAus;
wert1Label4Pasch.Enabled := lbEinAus;
wert1Label5Pasch.Enabled := lbEinAus;
wert1Label6Pasch.Enabled := lbEinAus;
wert1Label2Doppel.Enabled := lbEinAus;
wert1Label3Doppel.Enabled := lbEinAus;
wert1LabelTrippel.Enabled := lbEinAus;
wert1LabelKFH.Enabled := lbEinAus;
wert1LabelGFH.Enabled := lbEinAus;
wert1LabelMStr.Enabled := lbEinAus;
wert1LabelKStr.Enabled := lbEinAus;
wert1LabelGStr.Enabled := lbEinAus;
wert1LabelKnuffel.Enabled := lbEinAus;
wert1LabelChance.Enabled := lbEinAus;
wert1LabelGU.Enabled := lbEinAus;
wert1LabelGOU.Enabled := lbEinAus;
wert1LabelInsgesamt.Enabled := lbEinAus;
totallyBelow1Label.Enabled := lbEinAus;
totallyAbove3Label.Enabled := lbEinAus;
totallyCombined1Label.Enabled := lbEinAus;
end;
Leon
Zitat
iTzElKay
Öffentliches Profil ansehen
Mehr Beiträge von iTzElKay finden