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EWeiss
(Gast)

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#2

AW: Korrekte Verwendung von Blend?

  Alt 29. Jul 2017, 11:48
Antworte mir selbst vielleicht hat jemand ein ähnliches Problem.

Das Problem war UpdateLayeredWindow.
Über UpdateLayeredWindow kann man die transparente Farbe nicht festlegen deshalb blink der Hintergrund beim aktualisieren weiß auf.


Aus der Anwendung
Delphi-Quellcode:
      if SKAERO_AnimateWindowCreate(KVPlayerIni) then //Load Value stored in IniFiles
      begin
        try
          SKAERO_AnimateWindow(MainHandle); // start AnimateWindow
        finally
          KVPlayerIni.Free; // Free Inifile ressource
          SKAERO_AnimateWindowDestroy; // Destroy AnimateWindow Class
        end;
      end;
AnimateWindow zeichnen
Delphi-Quellcode:
procedure TWinAnimator.AnimateForm(WinHandle: HWND);
const
  t: array [0 .. 7] of Integer = (AW_HOR_POSITIVE, AW_HOR_NEGATIVE, AW_VER_POSITIVE,
    AW_VER_NEGATIVE, AW_HOR_POSITIVE or AW_VER_POSITIVE, AW_HOR_NEGATIVE or AW_VER_POSITIVE,
    AW_HOR_POSITIVE or AW_VER_NEGATIVE, AW_HOR_NEGATIVE or AW_VER_NEGATIVE);
var
  Value: Integer;
begin

  SetForegroundWindow(WinHandle);
  SkinEngine.FInvalidateRect(WinHandle, false);
  Value := Random(4);

  // do not use WS_EX_LAYERD on AW_BLEND or without CompositionEnabled
  if (Value > 0) and SkinEngine.IsCompositionEnabled then
  begin
    GAnimatorManager.AlphaBlend := True; // create WS_EX_LAYERED Style
    GAnimatorManager.TransparentColor := True; // using Colorkey
    GAnimatorManager.TransparentColorValue := $FF00FF; // set Color
    GAnimatorManager.AlphaBlendValue := 255; // set Alpha Value
  end;

  case Value of
    0:
      AnimateWindow(WinHandle, TimeMax, AW_BLEND);
    1:
      AnimateWindow(WinHandle, TimeMax, AW_CENTER);
    2:
      AnimateWindow(WinHandle, TimeMax, t[Random( High(t) + 1)]);
    3:
      AnimateWindow(WinHandle, TimeMax, AW_SLIDE or t[Random( High(t) + 1)]);
  end;

  GAnimatorManager.AlphaBlend := False; // remove WS_EX_LAYERED Style
end;
erstelle den WS_EX_LAYERED Style setze transparente Farbe, Blend oder Colorkey Value
Delphi-Quellcode:
procedure TAnimatorManager.SetLayeredAttribs;
const
  cUseAlpha: array [Boolean] of Integer = (0, LWA_ALPHA);
  cUseColorKey: array [Boolean] of Integer = (0, LWA_COLORKEY);
var
  AStyle: Integer;
begin

  AStyle := GetWindowLong(Handle, GWL_EXSTYLE);
  if FAlphaBlend then
  begin
    if (AStyle and WS_EX_LAYERED) = 0 then
      SetWindowLong(Handle, GWL_EXSTYLE, AStyle or WS_EX_LAYERED);
    SetLayeredWindowAttributes(Handle, ColorToRGB(FTransparentColorValue), FAlphaBlendValue,
      cUseAlpha[FAlphaBlend] or cUseColorKey[FTransparentColor]);
  end
  else
  begin
    SetWindowLong(Handle, GWL_EXSTYLE, AStyle and not WS_EX_LAYERED);
    RedrawWindow(Handle, nil, 0, RDW_ERASE or RDW_INVALIDATE or RDW_FRAME or RDW_ALLCHILDREN);
  end;
end;
WM_PRINT in der Anwendung
Delphi-Quellcode:
    
WM_PRINT:
  begin
    GetClientRect(WinHandle, rc);

    SrcDC := SKAERO_GetProperty(WinHandle, FORM_PaintDC);
    BitBlt(wP, 0, 0, rc.Right, rc.Bottom, SrcDC, 0, 0, SRCCOPY);

    ReleaseDC(WinHandle, SrcDC);
  end;
Funktioniert nun mit allen von mir erstellten Windows

greets

Geändert von EWeiss (29. Jul 2017 um 18:03 Uhr)
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