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Loko789

Registriert seit: 23. Sep 2015
74 Beiträge
 
#1

XE8: Eigene Komponente wird nicht gefunden

  Alt 22. Nov 2016, 12:56
Hallo,

ich habe eine eigene Komponente geschrieben, die sich auch ohne Probleme und Fehlermeldungen Installieren lässt.
Komponente auf den Designer gezogen... Eigenschaften gesetzt...
Doch in meiner Main-Klasse kommt immer die Meldung [dcc32 Fataler Fehler] Unit1.pas(9): F2613 Unit 'PullRefresh' nicht gefunden.

Weiß einer an was das liegen kann? Habe ich was vergessen?
Hier der Code der Komponente:
Delphi-Quellcode:
unit PullRefresh;

interface

  uses
    System.SysUtils, System.Types, System.UITypes, System.Classes, System.Variants,
    FMX.Types, FMX.Controls, FMX.Forms, FMX.Graphics, FMX.Dialogs,
    FMX.Controls.Presentation, FMX.StdCtrls,
    FMX.ListBox, FMX.Layouts, FMX.Ani;

  Type
    TSensibility = (sLow, sMedium, sHigh, sVeryHigh);

  type
    TPullRefresh = Class(TComponent)
      constructor create(AOwner: TComponent); virtual;
      destructor Destroy; override;
      function Refresh: Boolean;

    private
      procedure MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Single);
      procedure MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);

      procedure SetListBox(lBox: TListBox);
      procedure SetSensibility(fsen: TSensibility);

    var
      fBox: TListBox;
      fButton: TButton;
      Sen: Single;
      PosNow: Single;
      Sensy: TSensibility;

    published
      property ListBox: TListBox read fBox write SetListBox default nil;
      property Sensibility: TSensibility read Sensy write SetSensibility default sMedium;
    End;

  procedure Register;

implementation

  procedure Register;
    begin
      RegisterComponents('Extra', [TPullRefresh]);
    end;

  destructor TPullRefresh.Destroy;
    begin
      inherited Destroy;
    end;

  procedure TPullRefresh.SetSensibility(fsen: TSensibility);
    begin
       // ----------------Set Sensibility----------------------------
      case fsen of
        sLow:
          Sen := 0.3;
        sMedium:
          Sen := 0.5;
        sHigh:
          Sen := 0.6;
        sVeryHigh:
          Sen := 0.7;
      end;
    end;

  procedure TPullRefresh.SetListBox(lBox: TListBox);
    begin
      fBox := lBox
    end;

  function TPullRefresh.Refresh: Boolean;
    begin
      if fButton.Position.Y >= 2 then
        Result := True
      else
        Result := False;
      fButton.AnimateFloat('Position.Y', -80, 0.2, TAnimationType.in, TInterpolationType.Exponential);
    end;

  constructor TPullRefresh.create(AOwner: TComponent);
    begin
      inherited create(AOwner);
      // ----------------Button create----------------------------
      fButton := TButton.create(fBox);
      fButton.Name := 'Refresh';
      fButton.StyleLookup := 'refreshtoolbutton';
      fButton.Align := TAlignLayout.Horizontal;
      fButton.CanFocus := False;
      fButton.HitTest := False;
      fButton.Position.Y := -80;
      fButton.Parent := fBox;
      fButton.Scale.Y := 1.5;
      fButton.Scale.X := 1.5;

      // ----------------Set Procedures----------------------------
      fBox.OnMouseDown := MouseDown;
      fBox.OnMouseMove := MouseMove;

    end;

  procedure TPullRefresh.MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Single);
    begin
      if fBox.Content.Position.Y >= -2 then
        PosNow := Y;
      fButton.Position.Y := -80;
    end;

  procedure TPullRefresh.MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Single);
    var
      P: Single;
    begin
      if fBox.Content.Position.Y >= -2 then
      begin
        P := (Y - PosNow) * Sen - fButton.Height;
        fButton.Position.Y := P;
        fButton.RotationAngle := P * 3;
        fButton.Opacity := P * 0.04
      end;
    end;

end.
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