Thema: Delphi Query an Gameserver

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Flodding

Registriert seit: 26. Dez 2007
Ort: Kiel
121 Beiträge
 
Turbo Delphi für Win32
 
#51

AW: Query an Gameserver

  Alt 24. Feb 2015, 17:02
Ich hoffe du hast es so gemeint. Ja... kein Papier

DataTypeDescriptionByte-LängeHEXErwartet
Headerbyte8 bit character or unsigned integer249I
Protocolbyte8 bit character or unsigned integer21117
Namestringvariable-length byte field, encoded in UTF-8, terminated by 0x00~5B4C2D542D535D2045706F6368204F726967696E732028312E302E352E312F3132353534382900[L-T-S] Epoch Origins (1.0.5.1/125548)
Mapstringvariable-length byte field, encoded in UTF-8, terminated by 0x00~5461766900Tavi
Folderstringvariable-length byte field, encoded in UTF-8, terminated by 0x00~61726D61326172726F77706300arma2arrowpc
Gamestringvariable-length byte field, encoded in UTF-8, terminated by 0x00~4461795A2045706F6368204F726967696E7300Dayz Epoch Origins
IDshort16 bit signed integer48A8433930
Playersbyte8 bit character or unsigned integer200 oder größer0
Max. Playersbyte8 bit character or unsigned integer219 oder kleiner / größer25
Botsbyte8 bit character or unsigned integer200 oder kleiner /größer0
Server Typebyte8 bit character or unsigned integer264d
Environmentbyte8 bit character or unsigned integer277w
Visibilitybyte8 bit character or unsigned integer200 oder 010
VACbyte8 bit character or unsigned integer200 oder 010
Versionstringvariable-length byte field, encoded in UTF-8, terminated by 0x00~8A8433930
Extra Data Flagsbyte8 bit character or unsigned integer200 oder 010
Flo

Geändert von Flodding (24. Feb 2015 um 17:06 Uhr)
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