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Sir Rufo

Registriert seit: 5. Jan 2005
Ort: Stadthagen
9.454 Beiträge
 
Delphi 10 Seattle Enterprise
 
#4

AW: Bitte um Hilfe bei Programm (Pong-Spiel, funktioniert nicht korrekt)

  Alt 14. Jan 2014, 17:57
Wenn es jetzt noch formatiert wäre ...

z.B. so (bitte herauskopieren und in den ersten Beitrag setzen)

Delphi-Quellcode:
unit Unit1;

interface

  uses
    Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
    Dialogs, ExtCtrls, StdCtrls, Menus;

  type
    TForm1 = class( TForm )
      Timer1 : TTimer;
      Shape1 : TShape;
      Shape2 : TShape;
      Shape3 : TShape;
      Timer2 : TTimer;
      court : TShape;
      MainMenu1 : TMainMenu;
      File1 : TMenuItem;
      NewGame1 : TMenuItem;
      Player1name1 : TMenuItem;
      Player2name1 : TMenuItem;
      HighScores1 : TMenuItem;
      Game1 : TMenuItem;
      Start1 : TMenuItem;
      Stop1 : TMenuItem;
      Pause1 : TMenuItem;
      Exit1 : TMenuItem;
      Shape4 : TShape;
      Label1 : TLabel;
      Label2 : TLabel;
      Label3 : TLabel;
      Label4 : TLabel;
      Details1 : TMenuItem;
      Author1 : TMenuItem;
      Howtoplay1 : TMenuItem;
      Shape5 : TShape;
      procedure Timer1Timer( Sender : TObject );
      procedure Timer2Timer( Sender : TObject );
      procedure FormKeyDown( Sender : TObject; var Key : Word; Shift : TShiftState );
      procedure FormKeyPress( Sender : TObject; var Key : Char );
      procedure Start1Click( Sender : TObject );
      procedure Stop1Click( Sender : TObject );
      procedure Exit1Click( Sender : TObject );
      procedure Player1name1Click( Sender : TObject );
      procedure Player2name1Click( Sender : TObject );
      procedure Pause1Click( Sender : TObject );
      procedure NewGame1Click( Sender : TObject );
      procedure HighScores1Click( Sender : TObject );
      procedure Author1Click( Sender : TObject );
      procedure FormCreate( Sender : TObject );
      procedure Howtoplay1Click( Sender : TObject );

    private
      { Private declarations }
    public
      horiz : integer;
      horiz2 : integer;
      direction : integer;
      vert : integer;
      player1 : integer;
      player2 : integer;
    end;

  var
    Form1 : TForm1;

implementation

  uses
    Unit2, Unit3, Unit4, Unit5, Unit6;

{$R *.dfm}

  procedure TForm1.Timer1Timer( Sender : TObject );
    begin
      if ( player2 = 5 )
      then
        begin
          Timer1.Enabled := false;
          Timer2.Enabled := false;
          messagedlg( 'Player 2 has won', mtinformation, [mbok], 0 ); player1 := 0; player2 := 0;
        end;

      Timer1.Interval := 10;
      Timer2.Interval := 20;
      Timer2.Enabled := false;
      Shape3.Left := Shape3.Left - horiz;
      Shape3.top := Shape3.top + vert;

      if ( Shape3.Left < Shape1.Left )
      then
        begin
          player2 := player2 + 1;
          Timer1.Enabled := false;
          messagedlg( 'Player 2 has scored' + chr( 13 ) + 'Click to continue', mtinformation, [mbok], 0 );
          Shape3.Left := 240;
          Shape3.top := 144;
          Shape1.top := 152;
          Shape2.top := 152;
          horiz := 4;
          vert := 0;
          Timer1.Enabled := true;

        end;

      if ( Shape3.top >= Shape1.top ) and ( Shape3.top <= ( Shape1.top + Shape1.Height ) ) and ( vert = 0 )
      then
        vert := 2;

      if ( Shape3.top <= court.top )
      then
        vert := +2;
      if ( ( Shape3.top + Shape3.Height ) = 497 )
      then
        vert := -2;

      if ( ( Shape3.Left <= Shape1.Left + Shape1.width ) and ( Shape3.top >= Shape1.top - 10 ) and ( Shape3.top <= Shape1.top + Shape1.Height ) )
      then
        direction := 5;
      if direction = 1
      then
        Timer1.Enabled := false;
      Timer2.Enabled := true;
    end;

  procedure TForm1.Timer2Timer( Sender : TObject );
    begin
      if ( player1 = 15 )
      then
        begin
          Timer1.Enabled := false;
          Timer2.Enabled := false;
          messagedlg( 'Player 1 has won', mtinformation, [mbok], 0 ); player1 := 0; player2 := 0;
        end;
      Timer1.Interval := 20;
      Timer2.Interval := 10;
      Shape3.Left := Shape3.Left + horiz2;
      Shape3.top := Shape3.top + vert;
      Timer1.Enabled := false;

      if ( Shape3.Left > Shape2.Left )
      then
        begin
          player1 := player1 + 1;
          Timer2.Enabled := false;
          messagedlg( 'Player 1 has scored' + chr( 13 ) + 'Click to continue', mtinformation, [mbok], 0 );
          Shape3.Left := 240;
          Shape3.top := 144;
          Shape1.top := 152;
          Shape2.top := 152;
          horiz := 4;
          vert := 0;
          Timer2.Enabled := true;
        end;

      if ( Shape3.top >= Shape1.top ) and ( Shape3.top <= ( Shape1.top + Shape1.Height ) ) and ( vert = 0 )
      then
        vert := -2;

      if ( Shape3.top <= court.top )
      then
        vert := +2;
      if ( ( Shape3.top + Shape3.Height ) = 497 )
      then
        vert := -2;

      if ( ( Shape3.Left + Shape3.width >= Shape2.Left ) and ( Shape3.top >= Shape2.top - 10 ) and ( Shape3.top <= Shape2.top + Shape2.Height ) )
      then
        direction := 2;
      if direction = 2
      then
        Timer2.Enabled := false;
      Timer1.Enabled := true;

    end;

  procedure TForm1.FormKeyDown( Sender : TObject; var Key : Word; Shift : TShiftState );
    begin
      if Key = vk_up
      then
        Shape1.top := Shape1.top - 15
      else if Key = vk_down
      then
        Shape1.top := Shape1.top + 15;

      if Key = vk_left
      then
        Shape1.Left := Shape1.Left - 15
      else if Key = vk_right
      then
        Shape1.Left := Shape1.Left + 15;
    end;

  procedure TForm1.FormKeyPress( Sender : TObject; var Key : Char );
    begin
      if Key = 's'
      then
        Shape2.top := Shape2.top - 15
      else if Key = 'x'
      then
        Shape2.top := Shape2.top + 15;
      if Key = 'a'
      then
        Shape2.Left := Shape2.Left - 15
      else if Key = 'd'
      then
        Shape2.Left := Shape2.Left + 15;
    end;

  procedure TForm1.Start1Click( Sender : TObject );
    begin
      with Form1 do
        horiz := 4;
      horiz2 := 4;
      vert := -2;
      Timer1.Enabled := true;
      Timer2.Enabled := false;
    end;

  procedure TForm1.Stop1Click( Sender : TObject );
    begin
      Timer1.Enabled := false;
      Timer2.Enabled := false;
      player1 := 0;
      player2 := 0;
    end;

  procedure TForm1.Exit1Click( Sender : TObject );
    begin
      Form1.Close;
    end;

  procedure TForm1.Player1name1Click( Sender : TObject );
    begin
      form2.visible := true;
    end;

  procedure TForm1.Player2name1Click( Sender : TObject );
    begin
      form3.visible := true;
    end;

  procedure TForm1.Pause1Click( Sender : TObject );
    begin
      Timer1.Enabled := false;
      Timer2.Enabled := false;

    end;

  procedure TForm1.NewGame1Click( Sender : TObject );
    begin
      player1 := 0;
      player2 := 0;
      Shape3.Left := 216;
      Shape3.top := 120;
      messagedlg( 'Get ready to play', mtinformation, [mbok], 0 );
      Timer1Timer( self );
    end;

  procedure TForm1.HighScores1Click( Sender : TObject );
    begin
      form4.visible := true;
    end;

  procedure TForm1.Author1Click( Sender : TObject );
    begin
      form5.visible := true;
    end;

  procedure TForm1.FormCreate( Sender : TObject );
    begin
      messagedlg( 'Get redy to play Martins Ping Pong Verion 1.0', mtinformation, [mbok], 0 );
      messagedlg( 'Remember it is first to 5 wins', mtinformation, [mbok], 0 );
    end;

  procedure TForm1.Howtoplay1Click( Sender : TObject );
    begin
      form6.visible := true;
    end;

end.
Kaum macht man's richtig - schon funktioniert's
Zertifikat: Sir Rufo (Fingerprint: ‎ea 0a 4c 14 0d b6 3a a4 c1 c5 b9 dc 90 9d f0 e9 de 13 da 60)
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