Das Thema interessiert mich auch:
Folgende Proceduren sind in der angehangenen
DLL enthalten:
Zitat:
_BinkBufferBlit@12
_BinkBufferCheckWinPos@12
_BinkBufferClear@8
_BinkBufferClose@4
_BinkBufferGetDescription@4
_BinkBufferGetError@0
_BinkBufferLock@4
_BinkBufferOpen@16
_BinkBufferSetDirectDraw@8
_BinkBufferSetHWND@8
_BinkBufferSetOffset@12
_BinkBufferSetResolution@12
_BinkBufferSetScale@12
_BinkBufferUnlock@4
_BinkCheckCursor@20
_BinkClose@4
_BinkCloseTrack@4
_BinkCopyToBuffer@28
_BinkCopyToBufferRect@44
_BinkDDSurfaceType@4
_BinkDX8SurfaceType@4
_BinkDoFrame@4
_BinkGetError@0
_BinkGetKeyFrame@12
_BinkGetRealtime@12
_BinkGetRects@8
_BinkGetSummary@8
_BinkGetTrackData@8
_BinkGetTrackID@8
_BinkGetTrackMaxSize@8
_BinkGetTrackType@8
_BinkGoto@12
_BinkIsSoftwareCursor@8
_BinkLogoAddress@0
_BinkNextFrame@4
_BinkOpen@8
_BinkOpenDirectSound@4
_BinkOpenMiles@4
_BinkOpenTrack@8
_BinkOpenWaveOut@4
_BinkPause@8
_BinkRestoreCursor@4
_BinkService@4
_BinkSetError@4
_BinkSetFrameRate@8
_BinkSetIO@4
_BinkSetIOSize@4
_BinkSetMixBinVolumes@20
_BinkSetMixBins@16
_BinkSetPan@12
_BinkSetSimulate@4
_BinkSetSoundOnOff@8
_BinkSetSoundSystem@8
_BinkSetSoundTrack@8
_BinkSetVideoOnOff@8
_BinkSetVolume@12
_BinkWait@4
_RADSetMemory@8
_RADTimerRead@0
_YUV_blit_16a1bpp@52
_YUV_blit_16a1bpp_mask@60
_YUV_blit_16a4bpp@52
_YUV_blit_16a4bpp_mask@60
_YUV_blit_16bpp@48
_YUV_blit_16bpp_mask@56
_YUV_blit_24bpp@48
_YUV_blit_24bpp_mask@56
_YUV_blit_24rbpp@48
_YUV_blit_24rbpp_mask@56
_YUV_blit_32abpp@52
_YUV_blit_32abpp_mask@60
_YUV_blit_32bpp@48
_YUV_blit_32bpp_mask@56
_YUV_blit_32rabpp@52
_YUV_blit_32rabpp_mask@60
_YUV_blit_32rbpp@48
_YUV_blit_32rbpp_mask@56
_YUV_blit_UYVY@48
_YUV_blit_UYVY_mask@56
_YUV_blit_YUY2@48
_YUV_blit_YUY2_mask@56
_YUV_blit_YV12@52
_YUV_init@4
_radfree@4
_radmalloc@4